OSM15349
osmium dev rel044-contracts (local)
Offline 208.88.69.27:28870 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:39 UTC6d ago | 0 | – | running | 0 |
| Thu 22 Oct, 04:19 UTC6d ago | 0 | – | 0.6 days | 0 |
| Sat 10 Oct, 02:49 UTC18d ago | 0 | – | 12.1 days | 0 |
| Thu 8 Oct, 11:12 UTC20d ago | 0 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 29/500
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02MODPlayers 129/100
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03MODPlayers 30/225
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04MODPlayers 22/700
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05MODPlayers 5/200
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06MODPlayers 4/1000
Quick answers
From the figures on this page.
Tags
Where does osmium dev rel044-contracts (local) appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include osmium dev rel044-contracts (local). On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on osmium dev rel044-contracts (local)?
The game's server browser reads these tags from osmium dev rel044-contracts (local): gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; osmium (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on osmium dev rel044-contracts (local) when wipe day lands?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for osmium dev rel044-contracts (local)?
No next wipe to predict for osmium dev rel044-contracts (local), which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 6 days 7 hours.
Location and Status
How reliable is osmium dev rel044-contracts (local), and is it online now?
Offline: osmium dev rel044-contracts (local) confirmed offline, last seen 6 days 7 hours ago. 1% uptime over the last 7 full days, with 2 of 168 hours up. First contact for Rust Tracker: 8 October 2026.
What Rust version is osmium dev rel044-contracts (local) on?
Confirmed for osmium dev rel044-contracts (local): Rust network protocol 2634 and build 167231, Linux. The same protocol is required to join, and Steam updates it for you.
Where does osmium dev rel044-contracts (local) sit?
Nothing on region from osmium dev rel044-contracts (local); none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 208.88.69.27:28870.
Population
How many players are on osmium dev rel044-contracts (local) right now?
Last seen 6 days 7 hours ago; osmium dev rel044-contracts (local) is offline at present. The last seven days put it at 0 players on average.
Where does osmium dev rel044-contracts (local) sit in the server rankings?
On player hours over seven days, osmium dev rel044-contracts (local) ranks #15,349, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on osmium dev rel044-contracts (local)?
No gather rate appears in osmium dev rel044-contracts (local)'s name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on osmium dev rel044-contracts (local)?
Generated by the game: the procedural map on osmium dev rel044-contracts (local).
Connect
What is the way to join osmium dev rel044-contracts (local)?
To connect: start Rust, press F1, enter client.connect 208.88.69.27:28870 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium
Game
gmrust
mp4
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Other
osmium
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.