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№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
Online 208.52.153.33:28049 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW26d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 10/100
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02MODPlayers 6/100
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03MODPlayers 6/200
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04MODPlayers 0/50
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05MODPlayers 0/40
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06MODPlayers 1/35
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Modded servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live, Roleplay Rust servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is listed under?
The game's server browser reads these tags from №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: gmrust (Game mode): Rust survival, standard mode; mp60 (Max players): 60 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^r (Roleplay): Server type: roleplay; ^c (Creative): Build freely — sandbox building with no gathering; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events when wipe day lands?
Recent wipes averaged a peak of 6 players. 36 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
One wipe a month for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 9 hours. Tags list a monthly wipe schedule.
Location and Status
Is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events up, and how does its uptime hold?
Tracking shows №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events online as of now. About 15 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events running?
Rust network protocol 2635 and build 168909 on Linux is what №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs. The same protocol is required to join, and Steam updates it for you.
Is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events holding performance?
For the last 48 hours it averaged 30 server fps; the floor was 30. Peak entity count: 110,762, covering buildings, deployables and all else in the world. It drew as much as 3,521 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events in?
Region: none published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 208.52.153.33:28049.
Population
How many players are on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events right now?
Slots 60; players on board 2: that is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events now. Seven-day average 1 players; peak 6. Peak traffic in the last 48 hours came at 03:00 UTC, averaging 2 players.
How does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events compare in the rankings?
On player hours over seven days, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events ranks #3,846, inside the top 17% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Nothing in №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events's name states a gather rate. 8 players per group is the game's default, and the cap holds. build & creative is the game mode, building in a sandbox, no gathering. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is off, Valve's anti-cheat.
Which map is loaded on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
A procedural map of size 4,000 runs on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, generated by the game from seed 1903718342. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Open the console in Rust with F1 after starting the game, then type client.connect 208.52.153.33:28049. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://d2s.tebex.io/.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.