FRM14810=
FormVII Testing
Online 208.52.153.221:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:20 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
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02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
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05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Where does FormVII Testing appear in Rust Tracker lists and filters?
These Rust Tracker lists carry FormVII Testing: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does FormVII Testing carry, and what do they mean?
Listed for the server browser to read, FormVII Testing publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on FormVII Testing on wipe day?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does FormVII Testing wipe?
FormVII Testing's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 25 days.
Location and Status
Is FormVII Testing up, and how does its uptime hold?
Tracking shows FormVII Testing online as of now. About 4 days 23 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on FormVII Testing?
Rust network protocol 2635 and build 168909 on Linux is what FormVII Testing runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on FormVII Testing?
Average server fps over the last 48 hours: 30, with a low of 30. Peak entity count: 5,346, covering buildings, deployables and all else in the world. It drew as much as 1,230 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is FormVII Testing hosted in?
No region is published by FormVII Testing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 208.52.153.221:28015.
Player Count
What is the player count on FormVII Testing?
Tracking FormVII Testing: 0 of 40 slots filled. Peak of 1 in the last seven days, average 0 players.
What rank does FormVII Testing carry among Rust servers?
Seven-day player hours put FormVII Testing at #14,810, within the top 67% of all ranked servers.
Settings
Which settings and rules are confirmed on FormVII Testing?
No gather rate appears in FormVII Testing's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for FormVII Testing?
The map on FormVII Testing is procedural, size 1,000, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
How to Join
What is the way to join FormVII Testing?
To connect: start Rust, press F1, enter client.connect 208.52.153.221:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.