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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,765online PAX59,281playing OCC3,483with players WIPED 3H134
MODModded traffic
Callsign

CRS3706=

Cross-Eyed Squiggy's x100

Online 208.52.152.43:28115 checked 8m ago

100x quad weekly wipes moddedoxidepvesoftcore
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 5
Rank#3,706top 17%
Last wipe6d agoweekly schedule
Next wipe1hThu 29 Oct, 00:25 UTC
Track history

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 17% of all ranked servers, and #241 of the quad servers (top 29%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 00:25 UTC, in 1h.

Its weekly schedule tag · low confidence

usual gap4.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  1. 1hThu 29 Oct, 00:25 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 1hThu 12 Nov, 00:25 UTC
  4. 21d 1hThu 19 Nov, 00:25 UTC
  5. 28d 1hThu 26 Nov, 00:25 UTC
  6. 35d 20hThu 3 Dec, 19:00 UTCFW
  7. 42d 1hThu 10 Dec, 00:25 UTC

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:25 UTC6d ago 2 – running 0
Sat 17 Oct, 05:43 UTC11d ago 1 halved by day 2 4.8 days 0
Wed 7 Oct, 14:28 UTC21d ago 2 held half 9.6 days 1
Fri 2 Oct, 04:34 UTC26d ago 4 halved by day 4 5.4 days 0
Thu 1 Oct, 18:00 UTC FW27d ago 4 – 0.4 days 0
Thu 1 Oct, 01:06 UTC27d ago 4 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Cross-Eyed Squiggy's x100?

On Rust Tracker, Cross-Eyed Squiggy's x100 sits in these lists: PvE servers, tracked live, Rust servers: gather rate above 10x and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the tags mean that Cross-Eyed Squiggy's x100 is listed under?

Listed for the server browser to read, Cross-Eyed Squiggy's x100 publishes these tags: gmsoftcore (Game mode): Easier rules apply: softcore; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^s (Softcore): Keep part of your inventory when you die: Facepunch's easier mode; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Cross-Eyed Squiggy's x100 when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 5 hours after it. The crowd stayed above half the peak until the next wipe in 33% of recent wipes. The fall below half came by day 3 where it did not hold.

On what schedule does Cross-Eyed Squiggy's x100 wipe?

Cross-Eyed Squiggy's x100's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Thursday 29 October at 00:25 UTC: its next wipe. This world has been running 6 days 22 hours. A weekly wipe schedule is published in its tags.

Server Details

How reliable is Cross-Eyed Squiggy's x100, and is it online now?

Tracking shows Cross-Eyed Squiggy's x100 online as of now. The uptime it reports puts the last restart about 1 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 30 September 2026.

What Rust version is Cross-Eyed Squiggy's x100 on?

Confirmed for Cross-Eyed Squiggy's x100: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Cross-Eyed Squiggy's x100?

Server fps held an average of 19 across the last 48 hours, never below 5. Maximum entities carried: 87,763, from buildings and deployables to everything else. Peak memory use: 3,012 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Cross-Eyed Squiggy's x100 in?

Region: none published by Cross-Eyed Squiggy's x100. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 208.52.152.43:28115.

Population

How many players are on Cross-Eyed Squiggy's x100 right now?

Cross-Eyed Squiggy's x100 is at 0 players, capacity 100. Peak of 5 in the last seven days, average 1 players. At 15:00 UTC it drew its highest average of the last 48 hours: 2 players.

What rank does Cross-Eyed Squiggy's x100 carry among Rust servers?

Seven-day player hours put Cross-Eyed Squiggy's x100 at #3,706, within the top 17% of all ranked servers. Position #241 among quad servers.

Settings

Which settings and rules are confirmed on Cross-Eyed Squiggy's x100?

100x gather is what Cross-Eyed Squiggy's x100 runs, going by its name. quad sets the cap: groups are limited to 4 players. It runs softcore, Facepunch's lighter mode, with part of your loot kept. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Cross-Eyed Squiggy's x100 on?

A procedural map of size 3,500 runs on Cross-Eyed Squiggy's x100, generated by the game from seed 8888. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Cross-Eyed Squiggy's x100?

Open the console in Rust with F1 after starting the game, then type client.connect 208.52.152.43:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://nimble-game-link-hub.base44.app.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Easier rules apply: softcore.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^s
Softcore Keep part of your inventory when you die: Facepunch's easier mode.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.