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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,649online PAX46,616playing OCC3,134with players WIPED 3H110
MODModded traffic
Callsign

LCL14610=

Local Plugin Test (not public)

Offline 208.188.186.148:28015 checked 8h ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak 1
Rank#14,610top 66%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75120:0021:0022:0023:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct12 Oct17 Oct23 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:31 UTC10d ago 1 – running 0
Fri 9 Oct, 12:56 UTC19d ago 1 halved by day 1 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 163/225
  4. 04MOD
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    Players 50/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Local Plugin Test (not public)?

These Rust Tracker lists carry Local Plugin Test (not public): Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Local Plugin Test (not public) carry, and what do they mean?

Listed for the server browser to read, Local Plugin Test (not public) publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Local Plugin Test (not public) on wipe day?

The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Local Plugin Test (not public)?

Too few wipes on record for Local Plugin Test (not public) to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 19 days 19 hours since this world was made.

Location and Status

What is the uptime on Local Plugin Test (not public), and is it online?

Offline: Local Plugin Test (not public) confirmed offline, last seen 8 hours ago. 4 of 168 hours up over the last 7 full days: 2% uptime. First contact for Rust Tracker: 30 September 2026.

What Rust version is Local Plugin Test (not public) on?

Rust network protocol 2635 and build 168909 on Windows is what Local Plugin Test (not public) runs. Steam updates it for you; your game must share the protocol to join.

Which location is Local Plugin Test (not public) in?

Region: none published by Local Plugin Test (not public). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 208.188.186.148:28015.

Player Count

Is Local Plugin Test (not public) busy?

Offline now for Local Plugin Test (not public), last seen 8 hours ago. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 21:00 UTC, 0 players on average.

What rank does Local Plugin Test (not public) carry among Rust servers?

Top 66% of all ranked servers, and #14,610 on seven-day player hours: Local Plugin Test (not public).

Map and Rules

Which settings and rules are confirmed on Local Plugin Test (not public)?

The name of Local Plugin Test (not public) carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Local Plugin Test (not public)?

Procedural map on Local Plugin Test (not public), made by the game.

How to Join

Which steps join Local Plugin Test (not public)?

To connect: start Rust, press F1, enter client.connect 208.188.186.148:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players Slots: 4.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.