TNI13508=
Tin Can Island
Offline 208.115.210.186:27034 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 22:42 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 29/500
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02MODPlayers 120/100
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03MODPlayers 50/225
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04MODPlayers 16/700
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05MODPlayers 52/700
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06MODPlayers 231/260
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Tin Can Island?
Modded servers, tracked live — the Rust Tracker lists that include Tin Can Island. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Tin Can Island carry, and what do they mean?
These tags are published by Tin Can Island for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Tin Can Island on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.
When does Tin Can Island wipe?
Tin Can Island's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 10 days 1 hours.
Server Details
What is the uptime on Tin Can Island, and is it online?
Tracking shows Tin Can Island offline as of now, last seen 12 hours ago. The uptime it reports puts the last restart about 6 days 15 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 17 October 2026.
Which Rust build is Tin Can Island running?
Rust network protocol 2635 and build 168909 is the build on Tin Can Island; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does Tin Can Island run?
Average server fps over the last 48 hours: 40, with a low of 40. Peak entity count: 111,319, covering buildings, deployables and all else in the world. Peak memory use: 4,018 MB. A climbing entity count and low fps are what register as lag for players.
Where does Tin Can Island sit?
Region: none published by Tin Can Island. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 208.115.210.186:27034.
Population
Is Tin Can Island busy?
Last seen 12 hours ago; Tin Can Island is offline at present. Seven-day average 0 players; peak 1.
How does Tin Can Island compare in the rankings?
On player hours over seven days, Tin Can Island ranks #13,508, inside the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Tin Can Island?
The name of Tin Can Island carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is Tin Can Island on?
The map on Tin Can Island is procedural, size 4,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
How to Join
How do you get onto Tin Can Island?
Open the console in Rust with F1 after starting the game, then type client.connect 208.115.210.186:27034. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/TFmMCvE2zh.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.