PRV7835=
Private Hollow
Online 207.244.243.104:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 187/500
-
02MODPlayers 133/100
-
03MODPlayers 152/225
-
04MODPlayers 136/700
-
05MODPlayers 14/200
-
06MODPlayers 44/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Private Hollow?
On Rust Tracker, Private Hollow sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Private Hollow?
These tags are published by Private Hollow for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Private Hollow wipe?
Too few wipes on record for Private Hollow to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 24 hours since this world was made.
Location and Status
What is the uptime on Private Hollow, and is it online?
Private Hollow is up and online at this moment. The uptime it reports puts the last restart about 17 hours ago. First contact for Rust Tracker: 27 October 2026.
Which Rust version is confirmed on Private Hollow?
Rust network protocol 2635 and build 168909 is the build on Private Hollow; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Is Private Hollow holding performance?
Server fps held an average of 107 across the last 48 hours, never below 26. Peak entity count: 19,935, covering buildings, deployables and all else in the world. Memory peaked at 1,173 MB. Players feel lag when fps drops and the entity count climbs.
Where does Private Hollow sit?
Region: none published by Private Hollow. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 207.244.243.104:28015.
Player Count
What is the player count on Private Hollow?
Tracking Private Hollow: 0 of 10 slots filled. Seven-day average 0 players; peak 2. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 2 players.
How does Private Hollow compare in the rankings?
Seven-day player hours put Private Hollow at #7,835, within the top 35% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Private Hollow?
The name of Private Hollow carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Private Hollow?
Generated by the game from seed 1034643592, the procedural map on Private Hollow measures 2,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto Private Hollow?
To connect: start Rust, press F1, enter client.connect 207.244.243.104:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.