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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,640online PAX44,156playing OCC3,059with players WIPED 3H105
MODModded traffic
Callsign

PLL15338

pllm-test-1

Offline 205.196.144.26:28115 checked 5d ago

moddedcarbon
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry pllm-test-1?

Modded servers, tracked live — the Rust Tracker lists that include pllm-test-1. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on pllm-test-1?

The game's server browser reads these tags from pllm-test-1: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does pllm-test-1 wipe?

The record holds too few of pllm-test-1's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 5 days 16 hours.

Location and Status

Is pllm-test-1 up, and how does its uptime hold?

Offline now, pllm-test-1 was last seen 5 days 15 hours ago. Uptime stood at 0% for the last 5 full days, 0 of 120 hours online. The first sighting by Rust Tracker was 23 October 2026.

Which Rust version is confirmed on pllm-test-1?

Rust network protocol 2635 and build 168909 on Linux is what pllm-test-1 runs. Steam updates it for you; your game must share the protocol to join.

What location is pllm-test-1 hosted in?

Nothing on region from pllm-test-1; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 205.196.144.26:28115.

Player Count

What is the player count on pllm-test-1?

Offline: pllm-test-1, last seen 5 days 15 hours ago. Across the past seven days, 0 players on average.

How does pllm-test-1 compare in the rankings?

Seven-day player hours put pllm-test-1 at #15,338, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on pllm-test-1?

Nothing in pllm-test-1's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

What map is pllm-test-1 on?

Generated by the game: the procedural map on pllm-test-1.

How to Join

Which steps join pllm-test-1?

Open the console in Rust with F1 after starting the game, then type client.connect 205.196.144.26:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.