ECH15339
echostore local test
Offline 204.93.237.12:28315 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:53 UTC7d ago | 0 | – | running | 0 |
| Wed 21 Oct, 08:35 UTC8d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 159/500
-
02MODPlayers 128/100
-
03MODPlayers 184/225
-
04MODPlayers 71/700
-
05MODPlayers 15/200
-
06MODPlayers 22/1000
Quick answers
From the figures on this page.
Filters
Where does echostore local test appear in Rust Tracker lists and filters?
On Rust Tracker, echostore local test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on echostore local test?
These tags are published by echostore local test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on echostore local test when wipe day lands?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for echostore local test?
Too few wipes on record for echostore local test to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 7 days 13 hours.
Server Details
How reliable is echostore local test, and is it online now?
Tracking shows echostore local test offline as of now, last seen 7 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 21 October 2026.
What Rust version is echostore local test on?
Rust network protocol 2634 and build 167781 on Linux is what echostore local test runs. The same protocol is required to join, and Steam updates it for you.
What location is echostore local test hosted in?
Nothing on region from echostore local test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 204.93.237.12:28315.
Population
Is echostore local test busy?
Offline now for echostore local test, last seen 7 days 13 hours ago.
How does echostore local test compare in the rankings?
Seven-day player hours put echostore local test at #15,339, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on echostore local test?
No gather rate appears in echostore local test's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.
What map is echostore local test on?
Generated by the game: the procedural map on echostore local test.
How to Join
Which steps join echostore local test?
To connect: start Rust, press F1, enter client.connect 204.93.237.12:28315 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.