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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,769online PAX61,343playing OCC3,535with players WIPED 3H127
MODModded traffic
Callsign

RST15106

The Rusty Inn Test Server

Offline 204.1.57.86:28025 checked 13d ago

moddedcarbon
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,106top 70%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct16 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:08 UTC18d ago 3 – running 1
Fri 9 Oct, 21:45 UTC19d ago 3 – 0.8 days 0
Wed 7 Oct, 19:33 UTC21d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does The Rusty Inn Test Server appear in Rust Tracker lists and filters?

On Rust Tracker, The Rusty Inn Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does The Rusty Inn Test Server carry, and what do they mean?

Listed for the server browser to read, The Rusty Inn Test Server publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on The Rusty Inn Test Server on wipe day?

Recent wipes averaged a peak of 2 players. 26 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

On what schedule does The Rusty Inn Test Server wipe?

Wipe times at The Rusty Inn Test Server are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 18 days 6 hours.

Location and Status

What is the uptime on The Rusty Inn Test Server, and is it online?

Offline: The Rusty Inn Test Server confirmed offline, last seen 13 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 7 October 2026.

Which Rust build is The Rusty Inn Test Server running?

Confirmed for The Rusty Inn Test Server: Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.

Where does The Rusty Inn Test Server sit?

Region: none published by The Rusty Inn Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 204.1.57.86:28025.

Population

Is The Rusty Inn Test Server busy?

Offline now for The Rusty Inn Test Server, last seen 13 days 8 hours ago.

What rank does The Rusty Inn Test Server carry among Rust servers?

On player hours over seven days, The Rusty Inn Test Server ranks #15,106, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on The Rusty Inn Test Server?

No gather rate appears in The Rusty Inn Test Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on The Rusty Inn Test Server?

The map on The Rusty Inn Test Server is procedural, size 4,096, seed 3486489, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Synecdoche Islands.

Connect

Which steps join The Rusty Inn Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 204.1.57.86:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp5
Max players 5 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.