DVE15988
dev
Offline 203.94.34.210:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 10:25 UTC27d ago | 2 | – | running | 0 |
| Tue 29 Sep, 07:13 UTC29d ago | 1 | held half | 2.1 days | 0 |
| Mon 28 Sep, 03:01 UTC31d ago | 1 | – | 1.2 days | 0 |
| Fri 25 Sep, 18:20 UTC33d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Thu 24 Sep, 16:08 UTC34d ago | 1 | – | 1.1 days | 1 |
| Tue 22 Sep, 19:01 UTC36d ago | 1 | – | 1.9 days | 0 |
| Mon 21 Sep, 17:02 UTC37d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 20:21 UTC38d ago | 1 | – | 0.9 days | 0 |
| Wed 16 Sep, 14:50 UTC42d ago | 1 | halved by day 2 | 4.2 days | 0 |
| Tue 15 Sep, 12:25 UTC43d ago | 1 | – | 1.1 days | 0 |
| Mon 14 Sep, 12:29 UTC44d ago | 1 | – | 1 days | 0 |
| Sun 13 Sep, 14:40 UTC45d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 19/500
-
02MODPlayers 130/100
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03MODPlayers 34/225
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04MODPlayers 13/700
-
05MODPlayers 5/200
-
06MODPlayers 1/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry dev?
These Rust Tracker lists carry dev: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on dev?
Listed for the server browser to read, dev publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Slots: 1; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): Join only if your game is on protocol 2634; cs166465 (Build): This server runs game build 166465; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on dev on wipe day?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.
When does dev wipe?
No next wipe to predict for dev, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 34 days 8 hours.
Server Details
How reliable is dev, and is it online now?
Tracking shows dev offline as of now, last seen 23 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is dev on?
Rust network protocol 2634 and build 166465 is the build on dev; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is dev hosted in?
No region is published by dev. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 203.94.34.210:28015.
Player Count
Is dev busy?
Last seen 23 days 19 hours ago; dev is offline at present.
How does dev compare in the rankings?
Top 71% of all ranked servers, and #15,988 on seven-day player hours: dev.
Map and Rules
Which settings and rules are confirmed on dev?
The name of dev carries no gather rate. The group limit is 100 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
How to Join
What is the way to join dev?
Open the console in Rust with F1 after starting the game, then type client.connect 203.94.34.210:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166465,ts100,^o^z
Game
gmrust
mp1
ts100
v2634
cs166465
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.