RVL10420=
Rivals dev
Offline 203.94.34.210:12345 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:25 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 20:31 UTC9h ago | – | – | – | 0 |
| Wed 28 Oct, 19:41 UTC10h ago | – | – | – | 0 |
| Wed 28 Oct, 16:57 UTC13h ago | – | – | – | 1 |
| Tue 27 Oct, 12:38 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 11:07 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 10:42 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 10:26 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 10:18 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 09:57 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 09:52 UTC2d ago | – | – | – | 1 |
| Wed 14 Oct, 11:28 UTC14d ago | – | – | – | 1 |
| Wed 14 Oct, 08:48 UTC14d ago | – | – | – | 1 |
| Wed 14 Oct, 08:10 UTC14d ago | 1 | – | 12.1 days | 1 |
| Tue 13 Oct, 09:26 UTC15d ago | – | – | – | 1 |
| Tue 13 Oct, 08:02 UTC15d ago | 1 | – | 1 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 22/300
-
02MODPlayers 1/64
-
03MODPlayers 7/300
-
04MODPlayers 1/40
-
05MODPlayers 3/100
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rivals dev?
On Rust Tracker, Rivals dev sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.
Which tags does Rivals dev carry, and what do they mean?
The game's server browser reads these tags from Rivals dev: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs0 (Build): No published build number exists; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus (Region code): Region code: us; ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Rivals dev?
Every few hours Rivals dev starts a fresh world, so there is no wipe schedule to track and no reset counts as a wipe.
Server Details
Is Rivals dev up, and how does its uptime hold?
Tracking shows Rivals dev offline as of now, last seen 8 hours ago. 9 of 168 hours up over the last 7 full days: 5% uptime. First contact for Rust Tracker: 13 October 2026.
What Rust version is Rivals dev on?
Rust network protocol 2635 on Windows is what Rivals dev runs. The same protocol is required to join, and Steam updates it for you.
Which location is Rivals dev in?
Region: none published by Rivals dev, region code us. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 203.94.34.210:12345.
Player Count
How many players are on Rivals dev right now?
Offline: Rivals dev, last seen 8 hours ago. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 13:00 UTC, 1 players on average.
Where does Rivals dev sit in the server rankings?
Seven-day player hours put Rivals dev at #10,420, within the top 47% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rivals dev?
Nothing in Rivals dev's name states a gather rate. The group limit is not published. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. VAC is on, Valve's anti-cheat.
Which map is loaded on Rivals dev?
Procedural map on Rivals dev, made by the game.
How to Join
How do you get onto Rivals dev?
Open the console in Rust with F1 after starting the game, then type client.connect 203.94.34.210:12345. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$rus,v2635,gmrust,cs0,^z
Game
gmrust
mp100
v2635
cs0
ptrak
$rus
Mods and access
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.