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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H168
MODModded traffic
Callsign

DRF14782=

Drift Staging

Online 203.16.163.8:27387 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#14,782top 66%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:15 UTC15d ago 2 – running 0
Tue 13 Oct, 17:17 UTC16d ago 5 – 0.9 days 0
Mon 12 Oct, 20:37 UTC17d ago 5 – 0.9 days 0
Mon 5 Oct, 14:21 UTC24d ago 2 halved by day 1 7.3 days 0
Sun 4 Oct, 15:18 UTC25d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 21/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 121 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 36/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 10/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 44/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 182/215
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Drift Staging?

These Rust Tracker lists carry Drift Staging: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Drift Staging?

Listed for the server browser to read, Drift Staging publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Drift Staging on wipe day?

At their busiest, recent wipes averaged 4 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Drift Staging?

Wipe times at Drift Staging are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 15 days 8 hours.

Server Details

How reliable is Drift Staging, and is it online now?

Drift Staging is up and online at this moment. About 8 hours ago it restarted last, based on reported uptime. 143 of 168 hours up over the last 7 full days: 85% uptime. Rust Tracker logged it first on 4 October 2026.

What Rust version is Drift Staging on?

Confirmed for Drift Staging: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Drift Staging holding performance?

Average server fps over the last 48 hours: 175, with a low of 108. Peak entity count: 24,268, covering buildings, deployables and all else in the world. Peak memory use: 3,701 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Drift Staging in?

No region is published by Drift Staging. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 203.16.163.8:27387.

Player Count

What is the player count on Drift Staging?

Slots 40; players on board 0: that is Drift Staging now. Seven-day average 0 players; peak 1.

What rank does Drift Staging carry among Rust servers?

Top 66% of all ranked servers, and #14,782 on seven-day player hours: Drift Staging.

Map and Rules

Which settings and rules are confirmed on Drift Staging?

The name of Drift Staging carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is Drift Staging on?

A procedural map of size 3,500 runs on Drift Staging, generated by the game from seed 50000. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

How do you get onto Drift Staging?

To connect: start Rust, press F1, enter client.connect 203.16.163.8:27387 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players 40 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.