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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,693online PAX51,920playing OCC3,092with players WIPED 3H110
MODModded traffic
Callsign

PRV15284=

PRIVATE (Test)

Online 203.16.163.49:29442 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe13h agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123413:0015:0017:0020:0022:0000:00

Hourly average and peak, UTC.

Server performance

05010015020013:0015:0017:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:59 UTC13h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 14/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 127/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 121 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 35/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 8/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 36/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 86 on average RustSpain.com | EU Main
    Players 136/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry PRIVATE (Test)?

On Rust Tracker, PRIVATE (Test) sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on PRIVATE (Test)?

These tags are published by PRIVATE (Test) for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does PRIVATE (Test) wipe?

The record holds too few of PRIVATE (Test)'s wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 13 hours.

Location and Status

What is the uptime on PRIVATE (Test), and is it online?

Tracking shows PRIVATE (Test) online as of now. By its own uptime figure, the last restart was roughly 3 hours ago. Uptime stood at 7% for the last 7 full days, 11 of 168 hours online. The first sighting by Rust Tracker was 24 September 2026.

Which Rust build is PRIVATE (Test) running?

Confirmed for PRIVATE (Test): Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does PRIVATE (Test) run?

For the last 48 hours it averaged 126 server fps; the floor was 92. Buildings, deployables and the rest of the world took it to a maximum of 117,293 entities. Memory peaked at 3,985 MB. Players feel lag when fps drops and the entity count climbs.

Where does PRIVATE (Test) sit?

No region is published by PRIVATE (Test). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 203.16.163.49:29442.

Population

How many players are on PRIVATE (Test) right now?

PRIVATE (Test) is at 0 players, capacity 40. Across the past seven days, 0 players on average.

What rank does PRIVATE (Test) carry among Rust servers?

On player hours over seven days, PRIVATE (Test) ranks #15,284, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on PRIVATE (Test)?

No gather rate appears in PRIVATE (Test)'s name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on PRIVATE (Test)?

A procedural map of size 4,500 runs on PRIVATE (Test), generated by the game from seed 50000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join PRIVATE (Test)?

Open the console in Rust with F1 after starting the game, then type client.connect 203.16.163.49:29442. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.