PRV15284=
PRIVATE (Test)
Online 203.16.163.49:29442 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:59 UTC13h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 14/500
-
02MODPlayers 127/100
-
03MODPlayers 35/225
-
04MODPlayers 8/700
-
05MODPlayers 36/700
-
06MODPlayers 136/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry PRIVATE (Test)?
On Rust Tracker, PRIVATE (Test) sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on PRIVATE (Test)?
These tags are published by PRIVATE (Test) for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does PRIVATE (Test) wipe?
The record holds too few of PRIVATE (Test)'s wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 13 hours.
Location and Status
What is the uptime on PRIVATE (Test), and is it online?
Tracking shows PRIVATE (Test) online as of now. By its own uptime figure, the last restart was roughly 3 hours ago. Uptime stood at 7% for the last 7 full days, 11 of 168 hours online. The first sighting by Rust Tracker was 24 September 2026.
Which Rust build is PRIVATE (Test) running?
Confirmed for PRIVATE (Test): Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does PRIVATE (Test) run?
For the last 48 hours it averaged 126 server fps; the floor was 92. Buildings, deployables and the rest of the world took it to a maximum of 117,293 entities. Memory peaked at 3,985 MB. Players feel lag when fps drops and the entity count climbs.
Where does PRIVATE (Test) sit?
No region is published by PRIVATE (Test). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 203.16.163.49:29442.
Population
How many players are on PRIVATE (Test) right now?
PRIVATE (Test) is at 0 players, capacity 40. Across the past seven days, 0 players on average.
What rank does PRIVATE (Test) carry among Rust servers?
On player hours over seven days, PRIVATE (Test) ranks #15,284, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on PRIVATE (Test)?
No gather rate appears in PRIVATE (Test)'s name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on PRIVATE (Test)?
A procedural map of size 4,500 runs on PRIVATE (Test), generated by the game from seed 50000. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join PRIVATE (Test)?
Open the console in Rust with F1 after starting the game, then type client.connect 203.16.163.49:29442. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.