SHC16730
A Shockbyte x Discord Production Rust Server
Offline 203.16.163.248:29237 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 60/500
-
02MODPlayers 124/100
-
03MODPlayers 99/225
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04MODPlayers 33/700
-
05MODPlayers 113/700
-
06MODPlayers 344/350
Quick answers
From the figures on this page.
Tags
Where does A Shockbyte x Discord Production Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Shockbyte x Discord Production Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
These tags are published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does A Shockbyte x Discord Production Rust Server wipe?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 46 days 1 hours.
Server Details
What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?
Tracking shows A Shockbyte x Discord Production Rust Server offline as of now, last seen 33 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
Which Rust build is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2633 and build 163794 on Linux is what A Shockbyte x Discord Production Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
What location is A Shockbyte x Discord Production Rust Server hosted in?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 203.16.163.248:29237.
Population
What is the player count on A Shockbyte x Discord Production Rust Server?
Last seen 33 days 7 hours ago; A Shockbyte x Discord Production Rust Server is offline at present.
How does A Shockbyte x Discord Production Rust Server compare in the rankings?
Top 71% of all ranked servers, and #16,730 on seven-day player hours: A Shockbyte x Discord Production Rust Server.
Settings
Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?
Nothing in A Shockbyte x Discord Production Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.
What map is A Shockbyte x Discord Production Rust Server on?
A procedural map of size 4,000 runs on A Shockbyte x Discord Production Rust Server, generated by the game from seed 541353961. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join A Shockbyte x Discord Production Rust Server?
To connect: start Rust, press F1, enter client.connect 203.16.163.248:29237 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.