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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,593online PAX39,661playing OCC2,860with players WIPED 3H129
MODModded traffic
Callsign

MJP15270=

MJP

Online 203.16.163.220:20700 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,270top 69%
Last wipe17h agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
0123412:0015:0018:0022:0001:0004:00Wiped Thu 29 Oct, 12:30 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0015:0018:0022:0001:0004:00Wiped Thu 29 Oct, 12:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct11 Oct17 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:30 UTC17h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry MJP?

On Rust Tracker, MJP sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags does MJP carry, and what do they mean?

Listed for the server browser to read, MJP publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for MJP?

Too few wipes on record for MJP to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 17 hours.

Location and Status

How reliable is MJP, and is it online now?

Right now MJP is online. The uptime it reports puts the last restart about 15 hours ago. 12 of 168 hours up over the last 7 full days: 7% uptime. First contact for Rust Tracker: 24 September 2026.

What Rust version is MJP on?

Confirmed for MJP: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does MJP run?

Server fps held an average of 237 across the last 48 hours, never below 224. Maximum entities carried: 8,295, from buildings and deployables to everything else. Memory peaked at 2,114 MB. Players feel lag when fps drops and the entity count climbs.

What location is MJP hosted in?

Region: none published by MJP. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 203.16.163.220:20700.

Population

Is MJP busy?

Tracking MJP: 0 of 5 slots filled. Across the past seven days, 0 players on average.

How does MJP compare in the rankings?

Top 69% of all ranked servers, and #15,270 on seven-day player hours: MJP.

Map and Rules

Which settings and rules are confirmed on MJP?

Nothing in MJP's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.

What map is MJP on?

Generated by the game from seed 50000, the procedural map on MJP measures 1,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto MJP?

Open the console in Rust with F1 after starting the game, then type client.connect 203.16.163.220:20700. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.