PRV3507=
private events
Online 203.16.163.198:26595 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:05 UTC3d ago | 48 | – | running | 0 |
| Fri 23 Oct, 14:32 UTC6d ago | 2 | held half | 3.1 days | 0 |
| Mon 19 Oct, 16:56 UTC10d ago | 1 | held half | 3.9 days | 0 |
| Wed 7 Oct, 13:23 UTC22d ago | 3 | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 61/500
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02MODPlayers 129/100
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03MODPlayers 109/225
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04MODPlayers 34/700
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05MODPlayers 110/700
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06MODPlayers 346/350
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show private events?
On Rust Tracker, private events sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags does private events carry, and what do they mean?
These tags are published by private events for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp70 (Max players): 70 slots on this server; ts60 (Group limit): Teams are capped at 60; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on private events on wipe day?
At their busiest, recent wipes averaged 17 players. The peak on the latest wipe came 25 hours after it. The crowd stayed above half the peak until the next wipe in 67% of recent wipes. By day 1 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for private events?
Irregular wipe times at private events: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 3 days 4 hours.
Location and Status
What is the uptime on private events, and is it online?
private events is up and online at this moment. The uptime it reports puts the last restart about 37 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is private events running?
Rust network protocol 2635 and build 168909 is the build on private events; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does private events run?
For the last 48 hours it averaged 121 server fps; the floor was 79. Peak entity count: 69,669, covering buildings, deployables and all else in the world. Peak memory use: 4,475 MB. Players feel lag when fps drops and the entity count climbs.
What location is private events hosted in?
Nothing on region from private events; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 203.16.163.198:26595.
Player Count
How many players are on private events right now?
Slots 70; players on board 0: that is private events now. Seven-day average 1 players; peak 48. At 22:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does private events compare in the rankings?
On player hours over seven days, private events ranks #3,507, inside the top 16% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on private events?
The name of private events carries no gather rate. The group limit is 60 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on private events?
The map on private events is procedural, size 3,500, seed 1862422565, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join private events?
To connect: start Rust, press F1, enter client.connect 203.16.163.198:26595 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts60,^o^z
Game
gmrust
mp70
ts60
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.