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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,726online PAX64,279playing OCC3,337with players WIPED 3H196
MODModded traffic
Callsign

SHC15290=

A Shockbyte x Discord Production Rust Server

Online 203.16.163.14:21118 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:24 UTC21d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 29/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 124/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 120 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 50/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 15/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 52/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 221/260
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte x Discord Production Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, A Shockbyte x Discord Production Rust Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on A Shockbyte x Discord Production Rust Server on wipe day?

Recent wipes averaged a peak of 6 players. The peak on the latest wipe came 3 hours after it.

When does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 21 days 10 hours.

Server Details

Is A Shockbyte x Discord Production Rust Server up, and how does its uptime hold?

Tracking shows A Shockbyte x Discord Production Rust Server online as of now. About 3 days 11 hours ago it restarted last, based on reported uptime. 85% uptime over the last 7 full days, with 143 of 168 hours up. The first sighting by Rust Tracker was 8 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates it for you; your game must share the protocol to join.

Is A Shockbyte x Discord Production Rust Server holding performance?

Server fps held an average of 227 across the last 48 hours, never below 160. Buildings, deployables and the rest of the world took it to a maximum of 30,985 entities. Peak memory use: 3,910 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does A Shockbyte x Discord Production Rust Server sit?

Nothing on region from A Shockbyte x Discord Production Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 203.16.163.14:21118.

Population

What is the player count on A Shockbyte x Discord Production Rust Server?

Slots 40; players on board 0: that is A Shockbyte x Discord Production Rust Server now. Across the past seven days, 0 players on average.

What rank does A Shockbyte x Discord Production Rust Server carry among Rust servers?

Top 69% of all ranked servers, and #15,290 on seven-day player hours: A Shockbyte x Discord Production Rust Server.

Map and Rules

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

Nothing in A Shockbyte x Discord Production Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 2,500, seed 50575, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto A Shockbyte x Discord Production Rust Server?

To connect: start Rust, press F1, enter client.connect 203.16.163.14:21118 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.