RST15341
rustsc plugin editor lab
Offline 203.149.74.189:30135 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 59/500
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02MODPlayers 131/100
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03MODPlayers 86/225
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04MODPlayers 28/700
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05MODPlayers 3/200
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06MODPlayers 9/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry rustsc plugin editor lab?
On Rust Tracker, rustsc plugin editor lab sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on rustsc plugin editor lab?
Listed for the server browser to read, rustsc plugin editor lab publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for rustsc plugin editor lab?
The record holds too few of rustsc plugin editor lab's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 2 days 19 hours.
Location and Status
Is rustsc plugin editor lab up, and how does its uptime hold?
Offline now, rustsc plugin editor lab was last seen 2 days 19 hours ago. 0 of 48 hours up over the last 2 full days: 0% uptime. First contact for Rust Tracker: 26 October 2026.
Which Rust build is rustsc plugin editor lab running?
Rust network protocol 2635 and build 168909 on Linux is what rustsc plugin editor lab runs. The same protocol is required to join, and Steam updates it for you.
What location is rustsc plugin editor lab hosted in?
No region is published by rustsc plugin editor lab. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 203.149.74.189:30135.
Player Count
What is the player count on rustsc plugin editor lab?
Offline now for rustsc plugin editor lab, last seen 2 days 19 hours ago. Across the past seven days, 0 players on average.
How does rustsc plugin editor lab compare in the rankings?
Seven-day player hours put rustsc plugin editor lab at #15,341, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on rustsc plugin editor lab?
No gather rate appears in rustsc plugin editor lab's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
What map is rustsc plugin editor lab on?
A procedural map runs on rustsc plugin editor lab, generated by the game.
Connect
Which steps join rustsc plugin editor lab?
To connect: start Rust, press F1, enter client.connect 203.149.74.189:30135 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.