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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,774online PAX84,256playing OCC3,879with players WIPED 3H169
MODModded traffic
Callsign

LVI13772

live-city

Offline 202.36.95.195:28015 checked 22d ago

moddedoxide
Clearance · join
Players now 1/ 125 1% full
7-day average0peak –
Rank#13,772top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep3 Oct6 Oct9 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:01 UTC25d ago 1 – running 1
Tue 15 Sep, 16:07 UTC42d ago 1 held half 17.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 180/225
  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show live-city?

On Rust Tracker, live-city sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does live-city carry, and what do they mean?

These tags are published by live-city for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp125 (Max players): Slots: 125; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on live-city on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does live-city wipe?

The record holds too few of live-city's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days 1 hours since this world was made.

Location and Status

How reliable is live-city, and is it online now?

Offline now, live-city was last seen 22 days 18 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 15 September 2026.

Which Rust version is confirmed on live-city?

Rust network protocol 2634 and build 166652 on Linux is what live-city runs. Steam updates it for you; your game must share the protocol to join.

Which location is live-city in?

No region is published by live-city. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 202.36.95.195:28015.

Population

How many players are on live-city right now?

Offline now for live-city, last seen 22 days 18 hours ago.

What rank does live-city carry among Rust servers?

On player hours over seven days, live-city ranks #13,772, inside the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on live-city?

Nothing in live-city's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for live-city?

A procedural map of size 3,000 runs on live-city, generated by the game from seed 321425. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto live-city?

Open the console in Rust with F1 after starting the game, then type client.connect 202.36.95.195:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp125
Max players Slots: 125.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.