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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,793online PAX79,700playing OCC3,567with players WIPED 3H247
MODModded traffic
Callsign

PZL15276=

PezlServa

Online 202.36.95.190:25896 checked 13m ago

moddedoxide
Clearance · join
Players now 0/ 16 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:24 UTC20d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 120 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 86/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 32/700
  5. 05MOD
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    Players 86/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does PezlServa appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include PezlServa. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does PezlServa carry, and what do they mean?

These tags are published by PezlServa for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp16 (Max players): Slots: 16; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on PezlServa when wipe day lands?

Recent wipes averaged a peak of 4 players. The peak on the latest wipe came 3 hours after it.

Which wipe times are confirmed for PezlServa?

The record holds too few of PezlServa's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 20 days 11 hours since this world was made.

Location and Status

What is the uptime on PezlServa, and is it online?

Right now PezlServa is online. By its own uptime figure, the last restart was roughly 5 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on PezlServa?

Rust network protocol 2635 and build 168909 on Linux is what PezlServa runs. Steam updates it for you; your game must share the protocol to join.

Is PezlServa holding performance?

Average server fps over the last 48 hours: 230, with a low of 113. Peak entity count: 22,235, covering buildings, deployables and all else in the world. Memory peaked at 2,792 MB. Players feel lag when fps drops and the entity count climbs.

What location is PezlServa hosted in?

Nothing on region from PezlServa; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 202.36.95.190:25896.

Player Count

Is PezlServa busy?

PezlServa is at 0 players, capacity 16. The last seven days put it at 0 players on average.

What rank does PezlServa carry among Rust servers?

On player hours over seven days, PezlServa ranks #15,276, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on PezlServa?

No gather rate appears in PezlServa's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is PezlServa on?

The map on PezlServa is procedural, size 2,000, seed 1, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

How do you get onto PezlServa?

Open the console in Rust with F1 after starting the game, then type client.connect 202.36.95.190:25896. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp16
Max players Slots: 16.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.