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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,815online PAX73,779playing OCC3,763with players WIPED 3H143
MODModded traffic
Callsign

WRA9586=

Rust War

Online 202.36.95.154:21098 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 3 0% full
7-day average0peak 2
Rank#9,586top 43%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:09 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 164 on average ShockRust | Blue | NoLimit
    Players 128/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 128/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 112 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 121/225
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 26/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 86 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 115/700
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 37/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust War?

These Rust Tracker lists carry Rust War: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust War is listed under?

Listed for the server browser to read, Rust War publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Rust War on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Rust War wipe?

Rust War's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 17 days 9 hours since this world was made.

Location and Status

How reliable is Rust War, and is it online now?

Tracking shows Rust War online as of now. By its own uptime figure, the last restart was roughly 2 days 9 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Rust War running?

Confirmed for Rust War: Rust network protocol 2635 and build 167398, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Rust War?

Server fps held an average of 125 across the last 48 hours, never below 68. Peak entity count: 26,471, covering buildings, deployables and all else in the world. Peak memory use: 3,560 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Rust War in?

Region: none published by Rust War. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 202.36.95.154:21098.

Player Count

What is the player count on Rust War?

Rust War is at 0 players, capacity 3. Seven-day average 0 players; peak 2.

What rank does Rust War carry among Rust servers?

Top 43% of all ranked servers, and #9,586 on seven-day player hours: Rust War.

Map and Rules

Which settings and rules are confirmed on Rust War?

The name of Rust War carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.

Which map is loaded on Rust War?

The map on Rust War is procedural, size 2,500, seed 50000, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

How do you get onto Rust War?

Open the console in Rust with F1 after starting the game, then type client.connect 202.36.95.154:21098. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp3
Max players Capacity: 3 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.