TST15962
CI test server
Offline 20.3.189.240:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 151/500
-
02MODPlayers 131/100
-
03MODPlayers 183/225
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04MODPlayers 79/700
-
05MODPlayers 9/200
-
06MODPlayers 22/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry CI test server?
On Rust Tracker, CI test server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CI test server?
The game's server browser reads these tags from CI test server: gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for CI test server?
Too few wipes on record for CI test server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 23 days 21 hours.
Location and Status
How reliable is CI test server, and is it online now?
Offline now, CI test server was last seen 23 days 21 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 5 October 2026.
Which Rust version is confirmed on CI test server?
Rust network protocol 2634 and build 166652 is the build on CI test server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Which location is CI test server in?
Region: none published by CI test server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 20.3.189.240:28015.
Population
What is the player count on CI test server?
Offline: CI test server, last seen 23 days 21 hours ago.
How does CI test server compare in the rankings?
Seven-day player hours put CI test server at #15,962, within the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on CI test server?
No gather rate appears in CI test server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
What map is CI test server on?
A procedural map runs on CI test server, generated by the game.
How to Join
Which steps join CI test server?
To connect: start Rust, press F1, enter client.connect 20.3.189.240:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp40
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.