PWR13760
My Rust server | Powered by AMP
Offline 20.121.138.156:26499 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 141/500
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02MODPlayers 133/100
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03MODPlayers 199/225
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04MODPlayers 87/700
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05MODPlayers 228/700
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06MODPlayers 347/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show My Rust server | Powered by AMP?
These Rust Tracker lists carry My Rust server | Powered by AMP: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does My Rust server | Powered by AMP carry, and what do they mean?
Listed for the server browser to read, My Rust server | Powered by AMP publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for My Rust server | Powered by AMP?
My Rust server | Powered by AMP's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 8 days 21 hours since this world was made.
Location and Status
Is My Rust server | Powered by AMP up, and how does its uptime hold?
Offline now, My Rust server | Powered by AMP was last seen 25 hours ago. About 15 hours ago it restarted last, based on reported uptime. Uptime stood at 42% for the last 7 full days, 70 of 168 hours online. Rust Tracker logged it first on 20 October 2026.
Which Rust version is confirmed on My Rust server | Powered by AMP?
Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. Steam updates it for you; your game must share the protocol to join.
How smoothly does My Rust server | Powered by AMP run?
For the last 48 hours it averaged 142 server fps; the floor was 82. Peak entity count: 111,903, covering buildings, deployables and all else in the world. It drew as much as 3,586 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is My Rust server | Powered by AMP in?
No region is published by My Rust server | Powered by AMP. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 20.121.138.156:26499.
Population
Is My Rust server | Powered by AMP busy?
Offline: My Rust server | Powered by AMP, last seen 25 hours ago. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 1 players.
Where does My Rust server | Powered by AMP sit in the server rankings?
Seven-day player hours put My Rust server | Powered by AMP at #13,760, within the top 62% of all ranked servers.
Settings
Which settings and rules are confirmed on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Off: VAC, Valve's anti-cheat.
What map is My Rust server | Powered by AMP on?
The map on My Rust server | Powered by AMP is procedural, size 4,500, seed 6738, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto My Rust server | Powered by AMP?
Open the console in Rust with F1 after starting the game, then type client.connect 20.121.138.156:26499. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.