LCL11746
My Local Server
Offline 2.63.25.148:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 17:57 UTC37d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 49/500
-
02MODPlayers 131/100
-
03MODPlayers 0/225
-
04MODPlayers 29/700
-
05MODPlayers 5/200
-
06MODPlayers 12/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry My Local Server?
On Rust Tracker, My Local Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Local Server?
These tags are published by My Local Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on My Local Server when wipe day lands?
The average peak across recent wipes: 2 players. 1 hours after the latest wipe, the crowd peaked.
On what schedule does My Local Server wipe?
Too few wipes on record for My Local Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 37 days 11 hours since this world was made.
Location and Status
What is the uptime on My Local Server, and is it online?
Offline now, My Local Server was last seen 37 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 20 September 2026.
Which Rust version is confirmed on My Local Server?
Confirmed for My Local Server: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.
Where does My Local Server sit?
Region: none published by My Local Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 2.63.25.148:28015.
Player Count
Is My Local Server busy?
Last seen 37 days 10 hours ago; My Local Server is offline at present.
How does My Local Server compare in the rankings?
Top – of all ranked servers, and #11,746 on seven-day player hours: My Local Server.
Settings
Which settings and rules are confirmed on My Local Server?
No gather rate appears in My Local Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.
Which map is loaded on My Local Server?
A procedural map runs on My Local Server, generated by the game.
Connect
Which steps join My Local Server?
Open the console in Rust with F1 after starting the game, then type client.connect 2.63.25.148:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.