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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,620online PAX32,393playing OCC2,767with players WIPED 3H69
MODModded traffic
Callsign

RST8404=

RustForActualNoobs

Online 2.56.164.109:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak 2
Rank#8,404top 38%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:57 UTC2d ago 2 – running 0
Mon 19 Oct, 12:33 UTC9d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RustForActualNoobs?

Beginner Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include RustForActualNoobs. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags does RustForActualNoobs carry, and what do they mean?

The game's server browser reads these tags from RustForActualNoobs: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on RustForActualNoobs when wipe day lands?

Recent wipes averaged a peak of 2 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.

On what schedule does RustForActualNoobs wipe?

The record holds too few of RustForActualNoobs's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 2 days 4 hours.

Server Details

How reliable is RustForActualNoobs, and is it online now?

RustForActualNoobs is up and online at this moment. By its own uptime figure, the last restart was roughly 28 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 19 October 2026.

What Rust version is RustForActualNoobs on?

Rust network protocol 2635 and build 168909 on Linux is what RustForActualNoobs runs. Steam updates it for you; your game must share the protocol to join.

Is RustForActualNoobs holding performance?

Average server fps over the last 48 hours: 239, with a low of 209. Buildings, deployables and the rest of the world took it to a maximum of 18,305 entities. It drew as much as 1,359 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is RustForActualNoobs hosted in?

Region: none published by RustForActualNoobs. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 2.56.164.109:28015.

Population

What is the player count on RustForActualNoobs?

Slots 5; players on board 0: that is RustForActualNoobs now. Peak of 2 in the last seven days, average 0 players. Busiest window in 48 hours: 22:00 UTC, 0 players on average.

What rank does RustForActualNoobs carry among Rust servers?

On player hours over seven days, RustForActualNoobs ranks #8,404, inside the top 38% of all ranked servers.

Settings

Which settings and rules are confirmed on RustForActualNoobs?

Nothing in RustForActualNoobs's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is RustForActualNoobs on?

A procedural map of size 2,000 runs on RustForActualNoobs, generated by the game from seed 473277061. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join RustForActualNoobs?

To connect: start Rust, press F1, enter client.connect 2.56.164.109:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Slots: 5.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.