Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,781online PAX76,222playing OCC3,531with players WIPED 3H245
MODModded traffic
Callsign

PBL15915

Public Dev Server

Offline 2.31.5.191:28015 checked 27d ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,915top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 150 on average ShockRust | Blue | NoLimit
    Players 38/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 120 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 74/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 30/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 77/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 296/310
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Public Dev Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Public Dev Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Public Dev Server is listed under?

Listed for the server browser to read, Public Dev Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Public Dev Server on wipe day?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Public Dev Server wipe?

The record holds too few of Public Dev Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 13 hours.

Location and Status

What is the uptime on Public Dev Server, and is it online?

Tracking shows Public Dev Server offline as of now, last seen 27 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 2 October 2026.

Which Rust build is Public Dev Server running?

Rust network protocol 2634 and build 166586 is the build on Public Dev Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Which location is Public Dev Server in?

No region is published by Public Dev Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 2.31.5.191:28015.

Player Count

Is Public Dev Server busy?

Offline: Public Dev Server, last seen 27 days 13 hours ago.

Where does Public Dev Server sit in the server rankings?

Top 69% of all ranked servers, and #15,915 on seven-day player hours: Public Dev Server.

Map and Rules

Which settings and rules are confirmed on Public Dev Server?

No gather rate appears in Public Dev Server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Public Dev Server?

Generated by the game: the procedural map on Public Dev Server.

How to Join

Which steps join Public Dev Server?

Open the console in Rust with F1 after starting the game, then type client.connect 2.31.5.191:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.