STG15419
Staging Dev Server
Offline 2.31.115.187:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:58 UTC15h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 91/500
-
02MODPlayers 135/100
-
03MODPlayers 93/225
-
04MODPlayers 37/700
-
05MODPlayers 4/200
-
06MODPlayers 14/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Staging Dev Server?
Modded servers, tracked live — the Rust Tracker lists that include Staging Dev Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does Staging Dev Server carry, and what do they mean?
The game's server browser reads these tags from Staging Dev Server: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs169364 (Build): Build: 169364; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Staging Dev Server wipe?
Staging Dev Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 14 hours.
Server Details
How reliable is Staging Dev Server, and is it online now?
Tracking shows Staging Dev Server offline as of now, last seen 13 hours ago. The first sighting by Rust Tracker was 27 October 2026.
Which Rust build is Staging Dev Server running?
Confirmed for Staging Dev Server: Rust network protocol 2635 and build 169364, Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does Staging Dev Server run?
Server fps held an average of 254 across the last 48 hours, never below 253. Maximum entities carried: 44,000, from buildings and deployables to everything else. It drew as much as 1,482 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Staging Dev Server hosted in?
No region is published by Staging Dev Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 2.31.115.187:28015.
Population
What is the player count on Staging Dev Server?
Offline: Staging Dev Server, last seen 13 hours ago. The last seven days put it at 0 players on average.
How does Staging Dev Server compare in the rankings?
Seven-day player hours put Staging Dev Server at #15,419, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Staging Dev Server?
The name of Staging Dev Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
What map is Staging Dev Server on?
A procedural map of size 3,000 runs on Staging Dev Server, generated by the game from seed 12345. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto Staging Dev Server?
Open the console in Rust with F1 after starting the game, then type client.connect 2.31.115.187:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs169364,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs169364
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.