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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,853online PAX81,845playing OCC3,922with players WIPED 3H171
MODModded traffic
Callsign

RST13698=

RustClans RT PoC

Online 2.28.130.79:28015 checked 8m ago

moddedcarbon
Clearance · join
Players now 0/ 20 0% full
7-day average0peak 1
Rank#13,698top 62%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 164 on average ShockRust | Blue | NoLimit
    Players 162/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 134/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 112 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 130/225
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 31/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 86 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 141/700
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 47/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RustClans RT PoC?

On Rust Tracker, RustClans RT PoC sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that RustClans RT PoC is listed under?

These tags are published by RustClans RT PoC for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does RustClans RT PoC wipe?

Too few wipes on record for RustClans RT PoC to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 16 days 5 hours.

Location and Status

How reliable is RustClans RT PoC, and is it online now?

Tracking shows RustClans RT PoC online as of now. About 24 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 11 October 2026.

Which Rust build is RustClans RT PoC running?

Rust network protocol 2635 and build 168909 on Linux is what RustClans RT PoC runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on RustClans RT PoC?

Server fps held an average of 76 across the last 48 hours, never below 54. Maximum entities carried: 145,049, from buildings and deployables to everything else. It drew as much as 3,811 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does RustClans RT PoC sit?

Region: none published by RustClans RT PoC. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 2.28.130.79:28015.

Player Count

Is RustClans RT PoC busy?

Tracking RustClans RT PoC: 0 of 20 slots filled. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 18:00 UTC, 0 players on average.

What rank does RustClans RT PoC carry among Rust servers?

Top 62% of all ranked servers, and #13,698 on seven-day player hours: RustClans RT PoC.

Settings

Which settings and rules are confirmed on RustClans RT PoC?

Nothing in RustClans RT PoC's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for RustClans RT PoC?

The map on RustClans RT PoC is procedural, size 3,500, seed 4242, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join RustClans RT PoC?

Open the console in Rust with F1 after starting the game, then type client.connect 2.28.130.79:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.