NMA13305
Name of Server as Shown on the Client Server List
Offline 2.249.77.194:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 88/500
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02MODPlayers 129/100
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03MODPlayers 91/225
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04MODPlayers 76/700
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05MODPlayers 23/200
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06MODPlayers 16/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?
On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Name of Server as Shown on the Client Server List?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 52 days 11 hours since this world was made.
Location and Status
Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?
Offline now, Name of Server as Shown on the Client Server List was last seen 40 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 18 September 2026.
Which Rust version is confirmed on Name of Server as Shown on the Client Server List?
Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2633 and build 163207, Windows. Steam updates it for you; your game must share the protocol to join.
What location is Name of Server as Shown on the Client Server List hosted in?
No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 2.249.77.194:28015.
Player Count
What is the player count on Name of Server as Shown on the Client Server List?
Offline: Name of Server as Shown on the Client Server List, last seen 40 days ago.
How does Name of Server as Shown on the Client Server List compare in the rankings?
Seven-day player hours put Name of Server as Shown on the Client Server List at #13,305, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Name of Server as Shown on the Client Server List?
Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.
How to Join
How do you get onto Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 2.249.77.194:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.