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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,755online PAX61,286playing OCC3,487with players WIPED 3H126
MODModded traffic
Callsign

LCL13191

My Local Rust Server

Offline 2.245.22.212:28015 checked 35d ago

moddedcarbon
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,191top 57%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does My Local Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry My Local Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on My Local Rust Server?

The game's server browser reads these tags from My Local Rust Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for My Local Rust Server?

The record holds too few of My Local Rust Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 35 days 8 hours.

Location and Status

Is My Local Rust Server up, and how does its uptime hold?

Tracking shows My Local Rust Server offline as of now, last seen 35 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 22 September 2026.

Which Rust build is My Local Rust Server running?

Confirmed for My Local Rust Server: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.

What location is My Local Rust Server hosted in?

Nothing on region from My Local Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 2.245.22.212:28015.

Player Count

How many players are on My Local Rust Server right now?

Offline now for My Local Rust Server, last seen 35 days 5 hours ago.

How does My Local Rust Server compare in the rankings?

On player hours over seven days, My Local Rust Server ranks #13,191, inside the top 57% of all ranked servers.

Settings

Which settings and rules are confirmed on My Local Rust Server?

Nothing in My Local Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on My Local Rust Server?

A procedural map runs on My Local Rust Server, generated by the game.

How to Join

Which steps join My Local Rust Server?

To connect: start Rust, press F1, enter client.connect 2.245.22.212:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.