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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,615online PAX36,116playing OCC2,895with players WIPED 3H67
MODModded traffic
Callsign

LCL16001

Local Test Server

Offline 2.134.73.108:28015 checked 24d ago

moddedoxide
Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#16,001top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:37 UTC24d ago 1 – running 0
Fri 2 Oct, 17:24 UTC26d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Local Test Server?

On Rust Tracker, Local Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Local Test Server is listed under?

The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): 15 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Local Test Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Local Test Server?

Too few wipes on record for Local Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 24 days 19 hours.

Location and Status

How reliable is Local Test Server, and is it online now?

Tracking shows Local Test Server offline as of now, last seen 24 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is Local Test Server on?

Rust network protocol 2634 and build 166586 on Windows is what Local Test Server runs. Steam updates it for you; your game must share the protocol to join.

What location is Local Test Server hosted in?

Region: none published by Local Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 2.134.73.108:28015.

Population

Is Local Test Server busy?

Last seen 24 days 15 hours ago; Local Test Server is offline at present.

Where does Local Test Server sit in the server rankings?

On player hours over seven days, Local Test Server ranks #16,001, inside the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on Local Test Server?

The name of Local Test Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Local Test Server on?

A procedural map of size 2,000 runs on Local Test Server, generated by the game from seed 12345. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Local Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 2.134.73.108:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp15
Max players 15 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build This server runs game build 166586.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.