BNC15405
Benchmark Dev
Offline 199.47.146.194:27016 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:30 UTC25d ago | 2 | – | running | 0 |
| Sat 3 Oct, 02:14 UTC26d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 19:59 UTC FW27d ago | 2 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 162/500
-
02MODPlayers 128/100
-
03MODPlayers 191/225
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04MODPlayers 96/700
-
05MODPlayers 234/700
-
06MODPlayers 349/350
Quick answers
From the figures on this page.
Tags
Where does Benchmark Dev appear in Rust Tracker lists and filters?
On Rust Tracker, Benchmark Dev sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that Benchmark Dev is listed under?
Listed for the server browser to read, Benchmark Dev publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts200 (Group limit): Team limit: 200; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on Benchmark Dev when wipe day lands?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 2 hours after it.
On what schedule does Benchmark Dev wipe?
Irregular wipe times at Benchmark Dev: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 25 days 14 hours.
Server Details
How reliable is Benchmark Dev, and is it online now?
Tracking shows Benchmark Dev offline as of now, last seen 8 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust build is Benchmark Dev running?
Confirmed for Benchmark Dev: Rust network protocol 2634 and build 166652, Linux. Steam updates it for you; your game must share the protocol to join.
Which location is Benchmark Dev in?
No region is published by Benchmark Dev. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 199.47.146.194:27016.
Population
What is the player count on Benchmark Dev?
Last seen 8 days 17 hours ago; Benchmark Dev is offline at present.
How does Benchmark Dev compare in the rankings?
Top 69% of all ranked servers, and #15,405 on seven-day player hours: Benchmark Dev.
Settings
Which settings and rules are confirmed on Benchmark Dev?
The name of Benchmark Dev carries no gather rate. Up to 200 players per group. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on Benchmark Dev?
The map on Benchmark Dev is procedural, size 4,500, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
Connect
What is the way to join Benchmark Dev?
To connect: start Rust, press F1, enter client.connect 199.47.146.194:27016 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://cynic-hosting.com.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y
Game
gmrust
mp10
ts200
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.