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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H50
MODModded traffic
Callsign

HVN1829=

[US] [PVE] The Haven | No Killing | No Decay | No Stealing

Online 199.231.233.69:28015 checked 2h ago

monthly wipes moddedoxidepve
Clearance · join
Players now 1/ 75 1% full
7-day average3peak 12
Rank#1,829top 8%
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02.557.51020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 40/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 32/200
  3. 03MOD
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    Players 23/100
  4. 04MOD
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  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 25 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 15/150
  6. 06MOD
    Callsign RST024NA · groups of 8+ · monthly · 12 on average RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
    Players 5/420
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [US] [PVE] The Haven | No Killing | No Decay | No Stealing appear in Rust Tracker lists and filters?

On Rust Tracker, [US] [PVE] The Haven | No Killing | No Decay | No Stealing sits in these lists: PvE servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does [US] [PVE] The Haven | No Killing | No Decay | No Stealing carry, and what do they mean?

Listed for the server browser to read, [US] [PVE] The Haven | No Killing | No Decay | No Stealing publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^r (Roleplay): Server type: roleplay; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

The next wipe at [US] [PVE] The Haven | No Killing | No Decay | No Stealing is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days. A monthly wipe schedule is published in its tags.

Server Details

How reliable is [US] [PVE] The Haven | No Killing | No Decay | No Stealing, and is it online now?

[US] [PVE] The Haven | No Killing | No Decay | No Stealing is up and online at this moment. About 10 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 8 October 2026.

What Rust version is [US] [PVE] The Haven | No Killing | No Decay | No Stealing on?

Confirmed for [US] [PVE] The Haven | No Killing | No Decay | No Stealing: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [US] [PVE] The Haven | No Killing | No Decay | No Stealing run?

For the last 48 hours it averaged 60 server fps; the floor was 59. Maximum entities carried: 218,048, from buildings and deployables to everything else. It drew as much as 5,024 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does [US] [PVE] The Haven | No Killing | No Decay | No Stealing sit?

No region tag from [US] [PVE] The Haven | No Killing | No Decay | No Stealing, but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 199.231.233.69:28015.

Population

What is the player count on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Tracking [US] [PVE] The Haven | No Killing | No Decay | No Stealing: 1 of 75 slots filled. Seven-day average 3 players; peak 12. Peak traffic in the last 48 hours came at 23:00 UTC, averaging 8 players.

What rank does [US] [PVE] The Haven | No Killing | No Decay | No Stealing carry among Rust servers?

On player hours over seven days, [US] [PVE] The Haven | No Killing | No Decay | No Stealing ranks #1,829, inside the top 8% of all ranked servers.

Settings

Which settings and rules are confirmed on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

No gather rate appears in [US] [PVE] The Haven | No Killing | No Decay | No Stealing's name. 8 players per group is the game's default, and the cap holds. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is [US] [PVE] The Haven | No Killing | No Decay | No Stealing on?

The map on [US] [PVE] The Haven | No Killing | No Decay | No Stealing is procedural, size 4,500, seed 956380, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

To connect: start Rust, press F1, enter client.connect 199.231.233.69:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://the-haven-pve.tebex.io/..

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp75
Max players Slots: 75.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^r
Roleplay Server type: roleplay.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.