SHC15966
A Shockbyte Rust Server
Offline 198.244.225.91:20700 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 183/500
-
02MODPlayers 127/100
-
03MODPlayers 182/225
-
04MODPlayers 85/700
-
05MODPlayers 343/200
-
06MODPlayers 246/700
Quick answers
From the figures on this page.
Filters
Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp25 (Max players): Capacity: 25 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 51 days 23 hours.
Location and Status
What is the uptime on A Shockbyte Rust Server, and is it online?
Tracking shows A Shockbyte Rust Server offline as of now, last seen 23 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2633 and build 163207, Linux. The same protocol is required to join, and Steam updates it for you.
Where does A Shockbyte Rust Server sit?
Region: none published by A Shockbyte Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 198.244.225.91:20700.
Player Count
How many players are on A Shockbyte Rust Server right now?
Last seen 23 days 22 hours ago; A Shockbyte Rust Server is offline at present.
Where does A Shockbyte Rust Server sit in the server rankings?
Seven-day player hours put A Shockbyte Rust Server at #15,966, within the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for A Shockbyte Rust Server?
A procedural map of size 3,000 runs on A Shockbyte Rust Server, generated by the game from seed 1. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
Connect
What is the way to join A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 198.244.225.91:20700 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp25,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp25
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.