SRV9920
5
Offline 198.244.176.169:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 172/500
-
02MODPlayers 128/100
-
03MODPlayers 169/225
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04MODPlayers 82/700
-
05MODPlayers 100/200
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06MODPlayers 244/700
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry 5?
Modded servers, tracked live — the Rust Tracker lists that include 5. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 5?
These tags are published by 5 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Capacity: 0 slots; ts100 (Group limit): Teams are capped at 100; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): Build: 163493; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for 5?
The record holds too few of 5's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 45 days 20 hours.
Location and Status
How reliable is 5, and is it online now?
Offline: 5 confirmed offline, last seen 45 days 18 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.
What Rust version is 5 on?
Confirmed for 5: Rust network protocol 2633 and build 163493, Windows. The same protocol is required to join, and Steam updates it for you.
Where does 5 sit?
Region: none published by 5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 198.244.176.169:28015.
Population
What is the player count on 5?
Last seen 45 days 18 hours ago; 5 is offline at present.
Where does 5 sit in the server rankings?
Seven-day player hours put 5 at #9,920, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on 5?
No gather rate appears in 5's name. 100 players is the group cap. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Connect
How do you get onto 5?
To connect: start Rust, press F1, enter client.connect 198.244.176.169:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2633,gmrust,cs163493,ts100,^o^z
Game
gmrust
mp0
ts100
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.