BRT15863
Brett's Rust Development Server
Offline 198.102.229.191:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 172/500
-
02MODPlayers 128/100
-
03MODPlayers 74/700
-
04MODPlayers 21/200
-
05MODPlayers 25/1000
-
06MODPlayers 259/700
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Brett's Rust Development Server?
On Rust Tracker, Brett's Rust Development Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Brett's Rust Development Server?
Listed for the server browser to read, Brett's Rust Development Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Brett's Rust Development Server wipe?
Too few wipes on record for Brett's Rust Development Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 27 days 12 hours.
Server Details
What is the uptime on Brett's Rust Development Server, and is it online?
Tracking shows Brett's Rust Development Server offline as of now, last seen 18 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 10 October 2026.
What Rust version is Brett's Rust Development Server on?
Rust network protocol 2634 and build 166494 is the build on Brett's Rust Development Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is Brett's Rust Development Server hosted in?
Region: none published by Brett's Rust Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 198.102.229.191:28015.
Player Count
What is the player count on Brett's Rust Development Server?
Offline: Brett's Rust Development Server, last seen 18 days 22 hours ago.
Where does Brett's Rust Development Server sit in the server rankings?
Top 72% of all ranked servers, and #15,863 on seven-day player hours: Brett's Rust Development Server.
Map and Rules
Which settings and rules are confirmed on Brett's Rust Development Server?
No gather rate appears in Brett's Rust Development Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Brett's Rust Development Server?
Procedural map on Brett's Rust Development Server, made by the game.
Connect
Which steps join Brett's Rust Development Server?
To connect: start Rust, press F1, enter client.connect 198.102.229.191:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.