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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,713online PAX47,275playing OCC3,205with players WIPED 3H100
MODModded traffic
Callsign

NMA6009

Name of Server as Shown on the Client Server List

Offline 196.176.70.77:28015 checked 1d ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average1peak 1
Rank#6,009top 27%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75119:0020:0021:0022:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:48 UTC3d ago 1 – running 1
Sat 24 Oct, 10:03 UTC4d ago 1 – 1.2 days 0
Thu 22 Oct, 15:37 UTC6d ago 1 – 1.8 days 1
Tue 20 Oct, 11:21 UTC8d ago 1 – 2.2 days 0
Mon 12 Oct, 09:02 UTC16d ago 1 held half 8.1 days 1
Sat 10 Oct, 19:56 UTC18d ago 1 – 1.5 days 1
Mon 5 Oct, 12:26 UTC23d ago 1 held half 5.3 days 1
Thu 1 Oct, 20:36 UTC FW27d ago 1 held half 3.7 days 0
Wed 30 Sep, 21:10 UTC28d ago 1 – 1 days 0
Wed 30 Sep, 14:42 UTC28d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 125/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 48/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 37/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
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  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?

These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?

Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Name of Server as Shown on the Client Server List on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for Name of Server as Shown on the Client Server List?

Irregular wipe times at Name of Server as Shown on the Client Server List: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 3 days 9 hours since this world was made.

Location and Status

Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?

Offline now, Name of Server as Shown on the Client Server List was last seen 24 hours ago. Uptime stood at 26% for the last 7 full days, 43 of 168 hours online. The first sighting by Rust Tracker was 23 September 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Name of Server as Shown on the Client Server List sit?

Region: none published by Name of Server as Shown on the Client Server List. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 196.176.70.77:28015.

Population

Is Name of Server as Shown on the Client Server List busy?

Offline now for Name of Server as Shown on the Client Server List, last seen 24 hours ago. Peak of 1 in the last seven days, average 1 players. Busiest window in 48 hours: 20:00 UTC, 1 players on average.

What rank does Name of Server as Shown on the Client Server List carry among Rust servers?

Top 27% of all ranked servers, and #6,009 on seven-day player hours: Name of Server as Shown on the Client Server List.

Map and Rules

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is Name of Server as Shown on the Client Server List on?

Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.

Connect

What is the way to join Name of Server as Shown on the Client Server List?

To connect: start Rust, press F1, enter client.connect 196.176.70.77:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.