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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,760online PAX62,257playing OCC3,509with players WIPED 3H134
MODModded traffic
Callsign

SOL13259

SoloOffline2

Offline 195.3.134.192:28015 checked 38d ago

moddedoxide
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,259no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 13:09 UTC38d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does SoloOffline2 appear in Rust Tracker lists and filters?

On Rust Tracker, SoloOffline2 sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on SoloOffline2?

These tags are published by SoloOffline2 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on SoloOffline2 on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does SoloOffline2 wipe?

SoloOffline2's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 38 days 4 hours.

Location and Status

Is SoloOffline2 up, and how does its uptime hold?

Tracking shows SoloOffline2 offline as of now, last seen 38 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 19 September 2026.

Which Rust version is confirmed on SoloOffline2?

Confirmed for SoloOffline2: Rust network protocol 2633 and build 163794, Windows. Steam updates it for you; your game must share the protocol to join.

Where does SoloOffline2 sit?

Region: none published by SoloOffline2. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 195.3.134.192:28015.

Population

What is the player count on SoloOffline2?

Last seen 38 days ago; SoloOffline2 is offline at present.

Where does SoloOffline2 sit in the server rankings?

Top – of all ranked servers, and #13,259 on seven-day player hours: SoloOffline2.

Map and Rules

Which settings and rules are confirmed on SoloOffline2?

No gather rate appears in SoloOffline2's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for SoloOffline2?

Procedural map on SoloOffline2, made by the game.

Connect

How do you get onto SoloOffline2?

To connect: start Rust, press F1, enter client.connect 195.3.134.192:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Slots: 1.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.