CNF8609=
Conflict TEST privato
Online 195.231.99.253:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 71/500
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02MODPlayers 130/100
-
03MODPlayers 109/225
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04MODPlayers 37/700
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05MODPlayers 4/200
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06MODPlayers 10/1000
Quick answers
From the figures on this page.
Tags
Where does Conflict TEST privato appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Conflict TEST privato. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Conflict TEST privato?
These tags are published by Conflict TEST privato for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for Conflict TEST privato?
The record holds too few of Conflict TEST privato's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 2 days 2 hours.
Location and Status
Is Conflict TEST privato up, and how does its uptime hold?
Right now Conflict TEST privato is online. 47 of 48 hours up over the last 2 full days: 98% uptime. The first sighting by Rust Tracker was 26 October 2026.
Which Rust version is confirmed on Conflict TEST privato?
Rust network protocol 2635 and build 168909 on Windows is what Conflict TEST privato runs. Steam updates it for you; your game must share the protocol to join.
Where does Conflict TEST privato sit?
Nothing on region from Conflict TEST privato; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 195.231.99.253:28015.
Player Count
Is Conflict TEST privato busy?
Conflict TEST privato is at 0 players, capacity 50. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 09:00 UTC, 1 players on average.
What rank does Conflict TEST privato carry among Rust servers?
On player hours over seven days, Conflict TEST privato ranks #8,609, inside the top 39% of all ranked servers.
Settings
Which settings and rules are confirmed on Conflict TEST privato?
Nothing in Conflict TEST privato's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for Conflict TEST privato?
Generated by the game: the procedural map on Conflict TEST privato.
Connect
What is the way to join Conflict TEST privato?
To connect: start Rust, press F1, enter client.connect 195.231.99.253:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.