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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,642online PAX38,888playing OCC2,942with players WIPED 3H70
MODModded traffic
Callsign

WND15420=

(Wunders) Dev & Testing

Online 195.201.167.33:28025 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 25 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe26d agono schedule published
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:37 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does (Wunders) Dev & Testing appear in Rust Tracker lists and filters?

These Rust Tracker lists carry (Wunders) Dev & Testing: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that (Wunders) Dev & Testing is listed under?

The game's server browser reads these tags from (Wunders) Dev & Testing: gmrust (Game mode): Rust survival, standard mode; mp25 (Max players): 25 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on (Wunders) Dev & Testing on wipe day?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does (Wunders) Dev & Testing wipe?

One wipe a month for (Wunders) Dev & Testing: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 4 hours since this world was made.

Server Details

Is (Wunders) Dev & Testing up, and how does its uptime hold?

Tracking shows (Wunders) Dev & Testing online as of now. By its own uptime figure, the last restart was roughly 1 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is (Wunders) Dev & Testing on?

Rust network protocol 2635 and build 168909 is the build on (Wunders) Dev & Testing; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on (Wunders) Dev & Testing?

Server fps held an average of 236 across the last 48 hours, never below 228. Buildings, deployables and the rest of the world took it to a maximum of 33,020 entities. Memory peaked at 1,557 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is (Wunders) Dev & Testing in?

Nothing on region from (Wunders) Dev & Testing; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 195.201.167.33:28025.

Player Count

How many players are on (Wunders) Dev & Testing right now?

Tracking (Wunders) Dev & Testing: 0 of 25 slots filled. Seven-day average for this server: 0 players.

How does (Wunders) Dev & Testing compare in the rankings?

On player hours over seven days, (Wunders) Dev & Testing ranks #15,420, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on (Wunders) Dev & Testing?

Nothing in (Wunders) Dev & Testing's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for (Wunders) Dev & Testing?

A procedural map of size 2,500 runs on (Wunders) Dev & Testing, generated by the game from seed 1234567. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto (Wunders) Dev & Testing?

Open the console in Rust with F1 after starting the game, then type client.connect 195.201.167.33:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp25
Max players 25 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.