Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,758online PAX58,600playing OCC3,466with players WIPED 3H131
MODModded traffic
Callsign

KMB3857=

[PVE-Ru] Kambala Game Fist | RPG | Raidable Bases

Online 195.18.27.76:35300 checked 7m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 200 0% full
7-day average1peak 4
Rank#3,857top 17%
Last wipe12d agobiweekly schedule
Next wipe1d 4hFri 30 Oct, 03:23 UTC
Track history

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 03:23 UTC, in 1d 4h.

Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 1d 4hFri 30 Oct, 03:23 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 15d 4hFri 13 Nov, 03:23 UTC
  4. 29d 4hFri 27 Nov, 03:23 UTC
  5. 35d 20hThu 3 Dec, 19:00 UTCFW
  6. 43d 4hFri 11 Dec, 03:23 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:23 UTC12d ago 3 – running 0
Fri 2 Oct, 06:01 UTC26d ago 4 halved by day 6 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016EU · no group limit · biweekly · 238 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 234/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 51 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 19/100
  3. 03MOD
    Callsign RST210EU · groups of 100+ · biweekly · 29 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 13/200
  4. 04MOD
    Callsign RST025EU · groups of 10+ · biweekly · 27 on average [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
    Players 24/100
  5. 05MOD
    Callsign ESP016EU · groups of 8+ · biweekly · 27 on average [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
    Players 36/50
  6. 06MOD
    Callsign QST016EU · groups of 8+ · biweekly · 25 on average PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
    Players 7/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

On Rust Tracker, [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases is listed under?

These tags are published by [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases when wipe day lands?

At their busiest, recent wipes averaged 4 players. 12 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd dropped below half where it did not hold.

When does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases wipe?

The prediction for [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases follows its tag, as too few wipes are on record to confirm the schedule. Due on Friday 30 October at 03:23 UTC: its next wipe. This world has been running 12 days 19 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

Is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases up, and how does its uptime hold?

Right now [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases is online. About 18 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

Rust network protocol 2635 and build 168909 on Windows is what [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases run?

Server fps held an average of 133 across the last 48 hours, never below 95. Buildings, deployables and the rest of the world took it to a maximum of 97,854 entities. Peak memory use: 3,100 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases hosted in?

No region tag is published by [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases, but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 195.18.27.76:35300.

Player Count

Is [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases busy?

[PVE-Ru] Kambala Game Fist | RPG | Raidable Bases is at 0 players, capacity 200. Over seven days: average 1, peak 4 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 2 players.

Where does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases sit in the server rankings?

Top 17% of all ranked servers, and #3,857 on seven-day player hours: [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases.

Settings

Which settings and rules are confirmed on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

No gather rate appears in [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases's name. The group limit is 10 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

Generated by the game from seed 583924171, the procedural map on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

Open the console in Rust with F1 after starting the game, then type client.connect 195.18.27.76:35300. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Slots: 200.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.