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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,848online PAX93,384playing OCC3,880with players WIPED 3H381
MODModded traffic
Callsign

EVN1614=

[PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K

Online EU 195.18.27.40:35000 checked 8m ago

1x biweekly wipes vanillamoddedoxidepve
Clearance · join
Players now 4/ 100 4% full
7-day average4peak 10
Rank#1,614top 7% · #637 in EU
Last wipe3h agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
0246816:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 12:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020016:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 12:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.

The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 11:55 UTC
  3. 27d 20hThu 26 Nov, 11:55 UTC
  4. 35d 3hThu 3 Dec, 19:00 UTCFW
  5. 41d 20hThu 10 Dec, 11:55 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:55 UTC3h ago – – running 6
Thu 15 Oct, 12:11 UTC14d ago 16 – – 3
Thu 1 Oct, 17:47 UTC FW27d ago 14 held half 13.8 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016EU · no group limit · biweekly · 243 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 281/2000
  2. 02MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 60/100
  3. 03MOD
    Callsign RST210EU · groups of 100+ · biweekly · 28 on average RustAria#4 [Мирный / PVE / SKINDROPS]
    Players 19/200
  4. 04MOD
    Callsign RST025EU · groups of 10+ · biweekly · 26 on average [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
    Players 22/100
  5. 05MOD
    Callsign ESP016EU · groups of 8+ · biweekly · 26 on average [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
    Players 16/50
  6. 06MOD
    Callsign QST016EU · groups of 8+ · biweekly · 23 on average PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
    Players 47/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K?

These Rust Tracker lists carry [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K: PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Which tags does [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K carry, and what do they mean?

These tags are published by [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Team limit: 10; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K on wipe day?

At their busiest, recent wipes averaged 15 players. The peak on the latest wipe came 25 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, half the peak was lost by day 11.

On what schedule does [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K wipe?

[PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K runs on a every other Thursday at 11:55 UTC wipe rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 3 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Server Details

Is [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K up, and how does its uptime hold?

Tracking shows [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K online as of now. By its own uptime figure, the last restart was roughly 1 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K running?

Confirmed for [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K?

For the last 48 hours it averaged 69 server fps; the floor was 3. Peak entity count: 143,633, covering buildings, deployables and all else in the world. Memory peaked at 4,345 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K in?

The EU tag places [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 195.18.27.40:35000.

Population

What is the player count on [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K?

[PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K is at 4 players, capacity 100. Over seven days: average 4, peak 10 players. Peak traffic in the last 48 hours came at 09:00 UTC, averaging 7 players.

What rank does [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K carry among Rust servers?

Seven-day player hours: #1,614 overall for [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K, top 7% of ranked servers, #637 in Europe.

Map and Rules

Which settings and rules are confirmed on [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K?

The name says it: [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K runs 1x gather. 10 players is the group cap. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K?

The map on [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K is procedural, size 4,250, seed 78329164, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto [PVE]RUST.МОСКВА|x1-x3|29.10[Event|Raid|Zombie|Skill|TP|K?

Open the console in Rust with F1 after starting the game, then type client.connect 195.18.27.40:35000. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rust.moscow.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slots: 100.
ts10
Group limit Team limit: 10.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.