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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,601online PAX32,197playing OCC2,849with players WIPED 3H68
VANVanilla traffic
Callsign

TST5674=

TEST

Online EU 195.18.27.175:35100 checked 5m ago

trio biweekly wipes vanillaoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak 2
Rank#5,674top 26% · #1823 in EU
Last wipe13d agobiweekly schedule
Next wipe11hWed 28 Oct, 16:18 UTC
Track history

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0003:00

Hourly average and peak, UTC.

Server performance

020040060080006:0015:0000:0010:0019:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 26% of all ranked servers, top 62% in EU, and #369 of the trio servers (top 58%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Wednesday 28 October, 16:18 UTC, in 11h.

Its biweekly schedule tag · low confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 11hWed 28 Oct, 16:18 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 14d 11hWed 11 Nov, 16:18 UTC
  4. 28d 11hWed 25 Nov, 16:18 UTC
  5. 36d 13hThu 3 Dec, 19:00 UTCFW
  6. 42d 11hWed 9 Dec, 16:18 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:18 UTC13d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST018EU · trio · biweekly · 93 on average Rustafied.com - EU Trio
    Players 5/100
  2. 02COM
    Callsign CZS017EU · trio · biweekly · 2 on average CZ/SK #Začátečníci#
    Players 1/50
  3. 03MOD
    Callsign PLN026EU · trio · biweekly · 2 on average Rust Planet|VANILLA +|WIPE 28.10
    Players 0/500
  4. 04COM
    Callsign RST015EU · trio · weekly · 134 on average Rusticated.com - EU Premium Trio | Thursday Wipes
    Players 7/150
  5. 05COM
    Callsign YNE017EU · trio · monthly · 112 on average [TR/EU] CUMHURİYET | Solo Duo Trio | Yeni başlayanlar 23.10
    Players 11/400
  6. 06COM
    Callsign RST018EU · trio · weekly · 106 on average Rustafied.com - EU Trio - Monday
    Players 91/125
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry TEST?

On Rust Tracker, TEST sits in these lists: EU Rust servers, tracked live, Community servers, no tags, Rust tutorial servers, Trio Rust servers, tracked live and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on TEST?

The game's server browser reads these tags from TEST: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200 slots; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on TEST when wipe day lands?

The average peak across recent wipes: 4 players. 28 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for TEST?

TEST's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Wednesday 28 October at 16:18 UTC is when the next wipe falls due. This world has been running 13 days 9 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

How reliable is TEST, and is it online now?

TEST is up and online at this moment. The uptime it reports puts the last restart about 17 hours ago. 98% uptime over the last 7 full days, with 165 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on TEST?

Rust network protocol 2635 and build 168909 is the build on TEST; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Is TEST holding performance?

Server fps held an average of 305 across the last 48 hours, never below 198. Maximum entities carried: 81,739, from buildings and deployables to everything else. Peak memory use: 2,912 MB. A climbing entity count and low fps are what register as lag for players.

Where does TEST sit?

In Europe, under its EU tag, is where TEST lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 195.18.27.175:35100.

Population

Is TEST busy?

Slots 200; players on board 0: that is TEST now. Over seven days: average 0, peak 2 players. At 18:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does TEST sit in the server rankings?

Seven-day player hours: #5,674 overall for TEST, top 26% of ranked servers, #1,823 in Europe. Position #369 among trio servers.

Map and Rules

Which settings and rules are confirmed on TEST?

No gather rate appears in TEST's name. A limit of 3 players applies per group (trio). It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Plugins on it: Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on TEST?

Generated by the game from seed 923801781, the procedural map on TEST measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

How to Join

What is the way to join TEST?

To connect: start Rust, press F1, enter client.connect 195.18.27.175:35100 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://prostoj.store.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,^t,gmrust,cs168909,ts3,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Capacity: 200 slots.
ts3
Group limit No team may exceed 3.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.