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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,726online PAX64,279playing OCC3,337with players WIPED 3H199
MODModded traffic
Callsign

EVL1843=

Evolution PvE [RaidBases, Skills, Event, Quest] NEW

Online 195.18.27.126:35200 checked 9m ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 1/ 200 0% full
7-day average3peak 11
Rank#1,843top 8%
Last wipe14d agobiweekly schedule
Next wipe2d 14hSun 1 Nov, 14:21 UTC
Track history

Players

AveragePeak
0246800:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct23 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Sunday 1 November, 14:21 UTC, in 2d 14h.

Its biweekly schedule tag · low confidence

usual gap29.9 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 2d 14hSun 1 Nov, 14:21 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 16d 14hSun 15 Nov, 14:21 UTC
  4. 30d 14hSun 29 Nov, 14:21 UTC
  5. 34d 19hThu 3 Dec, 19:00 UTCFW
  6. 44d 14hSun 13 Dec, 14:21 UTC

The first 48 hours of its last wipes

Sun 18 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:21 UTC11d ago 13 – running 0
Fri 18 Sep, 15:48 UTC41d ago 7 halved by day 12 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 277/2000
  2. 02MOD
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    Players 169/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 105 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 92/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 13/200
  5. 05MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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  6. 06MOD
    Callsign EMP015groups of 8+ · biweekly · 45 on average Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

PvE servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live — the Rust Tracker lists that include Evolution PvE [RaidBases, Skills, Event, Quest] NEW. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

These tags are published by Evolution PvE [RaidBases, Skills, Event, Quest] NEW for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): Capacity: 200 slots; ts16 (Group limit): Team limit: 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): This is a roleplay server; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Evolution PvE [RaidBases, Skills, Event, Quest] NEW on wipe day?

At their busiest, recent wipes averaged 10 players. 5 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 12.

When does Evolution PvE [RaidBases, Skills, Event, Quest] NEW wipe?

The prediction for Evolution PvE [RaidBases, Skills, Event, Quest] NEW follows its tag, as too few wipes are on record to confirm the schedule. Due on Sunday 1 November at 14:21 UTC: its next wipe. 14 days 6 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Location and Status

What is the uptime on Evolution PvE [RaidBases, Skills, Event, Quest] NEW, and is it online?

Right now Evolution PvE [RaidBases, Skills, Event, Quest] NEW is online. By its own uptime figure, the last restart was roughly 20 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Rust network protocol 2635 and build 168909 on Windows is what Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

For the last 48 hours it averaged 93 server fps; the floor was 11. Peak entity count: 120,133, covering buildings, deployables and all else in the world. Memory peaked at 3,611 MB. Players feel lag when fps drops and the entity count climbs.

Where does Evolution PvE [RaidBases, Skills, Event, Quest] NEW sit?

Nothing on region from Evolution PvE [RaidBases, Skills, Event, Quest] NEW; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 195.18.27.126:35200.

Player Count

What is the player count on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Slots 200; players on board 1: that is Evolution PvE [RaidBases, Skills, Event, Quest] NEW now. Over seven days: average 3, peak 11 players. Busiest window in 48 hours: 16:00 UTC, 7 players on average.

How does Evolution PvE [RaidBases, Skills, Event, Quest] NEW compare in the rankings?

Top 8% of all ranked servers, and #1,843 on seven-day player hours: Evolution PvE [RaidBases, Skills, Event, Quest] NEW.

Map and Rules

Which settings and rules are confirmed on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

No gather rate appears in Evolution PvE [RaidBases, Skills, Event, Quest] NEW's name. The group limit is 16 players. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

A procedural map of size 3,500 runs on Evolution PvE [RaidBases, Skills, Event, Quest] NEW, generated by the game from seed 121315421. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

How do you get onto Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Open the console in Rust with F1 after starting the game, then type client.connect 195.18.27.126:35200. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://evolutionrust.gamestores.app/.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players Capacity: 200 slots.
ts16
Group limit Team limit: 16.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.