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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,716online PAX55,754playing OCC3,252with players WIPED 3H168
MODModded traffic
Callsign

DAY4963=

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |

Online 195.18.27.117:35000 checked 6m ago

2x trio weekly wipes moddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,963top 22%
Last wipe5d agoweekly schedule
Next wipe1d 4hFri 30 Oct, 15:19 UTC
Track history

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 22% of all ranked servers, and #341 of the trio servers (top 54%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 15:19 UTC, in 1d 4h.

Its weekly schedule tag · low confidence

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 1d 4hFri 30 Oct, 15:19 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 8d 4hFri 6 Nov, 15:19 UTC
  4. 15d 4hFri 13 Nov, 15:19 UTC
  5. 22d 4hFri 20 Nov, 15:19 UTC
  6. 29d 4hFri 27 Nov, 15:19 UTC
  7. 35d 8hThu 3 Dec, 19:00 UTCFW
  8. 36d 4hFri 4 Dec, 15:19 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:19 UTC5d ago 3 – running 1
Mon 19 Oct, 14:15 UTC9d ago 1 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 26/500
  2. 02MOD
    Callsign WRB015EU · trio · 2x · weekly · 233 on average WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
    Players 30/200
  3. 03MOD
    Callsign MGC010EU · trio · 2x · weekly · 176 on average Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий
    Players 92/120
  4. 04MOD
    Callsign MGC010EU · trio · 2x · weekly · 135 on average Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10
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  5. 05MOD
    Callsign MRG012EU · trio · 2x · weekly · 133 on average MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
    Players 90/350
  6. 06MOD
    Callsign STV015EU · trio · 2x · weekly · 69 on average [EU] Stevious 2x | Solo/Duo/Trio | 22/10
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

On Rust Tracker, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | sits in these lists: 2x Rust servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Trio Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the tags mean that DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is listed under?

The game's server browser reads these tags from DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 2 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | wipe?

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |'s schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Friday 30 October at 15:19 UTC: its next wipe. 5 days 19 hours since this world was made. A weekly wipe schedule is published in its tags.

Location and Status

Is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | up, and how does its uptime hold?

Right now DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is online. By its own uptime figure, the last restart was roughly 6 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 17 October 2026.

Which Rust build is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | running?

Rust network protocol 2635 and build 168909 on Windows is what DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | runs. To join, your game must be on the same protocol; Steam handles the update.

Is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | holding performance?

For the last 48 hours it averaged 227 server fps; the floor was 92. Maximum entities carried: 50,043, from buildings and deployables to everything else. It drew as much as 1,873 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | hosted in?

The name of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | points to Europe, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 195.18.27.117:35000.

Player Count

Is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | busy?

Slots 100; players on board 0: that is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | now. Over seven days: average 0, peak 3 players. At 13:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | sit in the server rankings?

On player hours over seven days, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | ranks #4,963, inside the top 22% of all ranked servers. Within the trio group it sits at #341.

Settings

Which settings and rules are confirmed on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Going by its name, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | runs 2x gather. A limit of 3 players applies per group (trio). It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

What map is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on?

A procedural map of size 3,000 runs on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, generated by the game from seed 1974537819. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: day-null.ru.

How to Join

How do you get onto DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Open the console in Rust with F1 after starting the game, then type client.connect 195.18.27.117:35000. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://day-null.ru.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts3
Group limit No team may exceed 3.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.