Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,701online PAX54,561playing OCC3,263with players WIPED 3H144
MODModded traffic
Callsign

LCL13094

Local Lab Test

Offline 195.16.73.19:28015 checked 4d ago

moddedcarbon
Clearance · join
Players now 1/ 1 100% full
7-day average1peak 1
Rank#13,094top 59%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 130/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 122/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 192/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 73/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 10/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 17/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Local Lab Test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Local Lab Test: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Local Lab Test?

Listed for the server browser to read, Local Lab Test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Local Lab Test wipe?

The record holds too few of Local Lab Test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 4 days 16 hours since this world was made.

Server Details

What is the uptime on Local Lab Test, and is it online?

Offline: Local Lab Test confirmed offline, last seen 4 days 16 hours ago. 0 of 96 hours up over the last 4 full days: 0% uptime. First contact for Rust Tracker: 24 October 2026.

What Rust version is Local Lab Test on?

Rust network protocol 2635 and build 168909 on Windows is what Local Lab Test runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Local Lab Test sit?

Region: none published by Local Lab Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 195.16.73.19:28015.

Population

Is Local Lab Test busy?

Last seen 4 days 16 hours ago; Local Lab Test is offline at present. Peak of 1 in the last seven days, average 1 players.

What rank does Local Lab Test carry among Rust servers?

On player hours over seven days, Local Lab Test ranks #13,094, inside the top 59% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Lab Test?

No gather rate appears in Local Lab Test's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Local Lab Test?

A procedural map runs on Local Lab Test, generated by the game.

How to Join

Which steps join Local Lab Test?

To connect: start Rust, press F1, enter client.connect 195.16.73.19:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Slots: 1.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.