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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,699online PAX51,829playing OCC3,292with players WIPED 3H136
MODModded traffic
Callsign

NDL15409=

NDLP Rust server - home|savemap|remove|stack|gather

Online 195.154.83.201:28015 checked 13m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:10 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 163 on average ShockRust | Blue | NoLimit
    Players 28/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 125/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 113 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 59/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 54/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 12/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 14/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show NDLP Rust server - home|savemap|remove|stack|gather?

On Rust Tracker, NDLP Rust server - home|savemap|remove|stack|gather sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on NDLP Rust server - home|savemap|remove|stack|gather?

The game's server browser reads these tags from NDLP Rust server - home|savemap|remove|stack|gather: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on NDLP Rust server - home|savemap|remove|stack|gather on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does NDLP Rust server - home|savemap|remove|stack|gather wipe?

The record holds too few of NDLP Rust server - home|savemap|remove|stack|gather's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days 21 hours since this world was made.

Location and Status

What is the uptime on NDLP Rust server - home|savemap|remove|stack|gather, and is it online?

NDLP Rust server - home|savemap|remove|stack|gather is up and online at this moment. By its own uptime figure, the last restart was roughly 19 hours ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. Rust Tracker logged it first on 26 September 2026.

Which Rust build is NDLP Rust server - home|savemap|remove|stack|gather running?

Rust network protocol 2635 and build 168909 is the build on NDLP Rust server - home|savemap|remove|stack|gather; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does NDLP Rust server - home|savemap|remove|stack|gather run?

Average server fps over the last 48 hours: 83, with a low of 57. Peak entity count: 92,882, covering buildings, deployables and all else in the world. Peak memory use: 2,613 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is NDLP Rust server - home|savemap|remove|stack|gather in?

Nothing on region from NDLP Rust server - home|savemap|remove|stack|gather; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 195.154.83.201:28015.

Population

What is the player count on NDLP Rust server - home|savemap|remove|stack|gather?

Slots 50; players on board 0: that is NDLP Rust server - home|savemap|remove|stack|gather now. Across the past seven days, 0 players on average.

How does NDLP Rust server - home|savemap|remove|stack|gather compare in the rankings?

Seven-day player hours put NDLP Rust server - home|savemap|remove|stack|gather at #15,409, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on NDLP Rust server - home|savemap|remove|stack|gather?

The name of NDLP Rust server - home|savemap|remove|stack|gather carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is NDLP Rust server - home|savemap|remove|stack|gather on?

A procedural map of size 4,000 runs on NDLP Rust server - home|savemap|remove|stack|gather, generated by the game from seed 32. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join NDLP Rust server - home|savemap|remove|stack|gather?

Open the console in Rust with F1 after starting the game, then type client.connect 195.154.83.201:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.