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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,875online PAX95,389playing OCC3,882with players WIPED 3H387
MODModded traffic
Callsign

ZWM15341

ZweiMPeters Weekly Challenge

Offline 194.69.160.15:28120 checked 5d ago

moddedoxidehardcore
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:09 UTC13d ago 1 – running 0
Thu 1 Oct, 10:51 UTC28d ago 1 halved by day 1 15.1 days 0
Tue 29 Sep, 09:03 UTC30d ago 3 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show ZweiMPeters Weekly Challenge?

Modded servers, tracked live — the Rust Tracker lists that include ZweiMPeters Weekly Challenge. On the server list, these filters bring it up: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that ZweiMPeters Weekly Challenge is listed under?

Listed for the server browser to read, ZweiMPeters Weekly Challenge publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $ruk1 (Region code): Region code for this server: uk1; ^h (Hardcore): Fewer helpers and harsher survival — Facepunch's hardcore mode; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on ZweiMPeters Weekly Challenge on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 2 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The fall below half came by day 1 where it did not hold.

When does ZweiMPeters Weekly Challenge wipe?

No next wipe to predict for ZweiMPeters Weekly Challenge, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 13 days 3 hours.

Location and Status

Is ZweiMPeters Weekly Challenge up, and how does its uptime hold?

Offline: ZweiMPeters Weekly Challenge confirmed offline, last seen 5 days 3 hours ago. Uptime stood at 36% for the last 7 full days, 61 of 168 hours online. The first sighting by Rust Tracker was 28 September 2026.

Which Rust version is confirmed on ZweiMPeters Weekly Challenge?

Confirmed for ZweiMPeters Weekly Challenge: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is ZweiMPeters Weekly Challenge in?

No region is published by ZweiMPeters Weekly Challenge; region code uk1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 194.69.160.15:28120.

Player Count

What is the player count on ZweiMPeters Weekly Challenge?

Offline: ZweiMPeters Weekly Challenge, last seen 5 days 3 hours ago. The last seven days put it at 0 players on average.

How does ZweiMPeters Weekly Challenge compare in the rankings?

Top 69% of all ranked servers, and #15,341 on seven-day player hours: ZweiMPeters Weekly Challenge.

Map and Rules

Which settings and rules are confirmed on ZweiMPeters Weekly Challenge?

Nothing in ZweiMPeters Weekly Challenge's name states a gather rate. The game's default applies: groups can have up to 8 players. hardcore is the game mode, Facepunch's toughest setting. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is ZweiMPeters Weekly Challenge on?

Generated by the game from seed 1234285160, the procedural map on ZweiMPeters Weekly Challenge measures 3,750. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join ZweiMPeters Weekly Challenge?

To connect: start Rust, press F1, enter client.connect 194.69.160.15:28120 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/JCnRj3b7ND.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$ruk1,v2634,^h,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp20
Max players 20 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$ruk1
Region code Region code for this server: uk1.

Difficulty

^h
Hardcore Fewer helpers and harsher survival — Facepunch's hardcore mode.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.