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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,773online PAX67,310playing OCC3,523with players WIPED 3H192
MODModded traffic
Callsign

PRM1629=

Primal Earth PvE | Hardcore Progression | Rock to AK

Online 194.69.160.15:28103 checked 10m ago

biweekly wipes moddedcarbonpvehardcore
Clearance · join
Players now 3/ 25 12% full
7-day average4peak 14
Rank#1,629top 7%
Last wipe5d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246813:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.

The force wipe · high confidence

usual gap13.7 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 8d 20hSat 7 Nov, 09:08 UTC
  3. 22d 20hSat 21 Nov, 09:08 UTC
  4. 35d 6hThu 3 Dec, 19:00 UTCFW
  5. 36d 20hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 14 – running 1
Thu 15 Oct, 11:32 UTC14d ago 7 halved by day 7 8.9 days 0
Thu 1 Oct, 17:41 UTC FW27d ago 8 halved by day 9 13.7 days 0
Thu 17 Sep, 14:18 UTC41d ago 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 13/100
  2. 02MOD
    Callsign RST015NA · no group limit · biweekly · 4 on average RustNK - Custom Hardcore PvE, NPCs, Events & Quests
    Players 3/50
  3. 03MOD
    Callsign HRD017groups of 8+ · biweekly · 3 on average HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
    Players 4/50
  4. 04MOD
    Callsign RST531EU · no group limit · 1x · biweekly · 2 on average #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
    Players 1/50
  5. 05MOD
    Callsign RST110groups of 50+ · biweekly · 2 on average RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]
    Players 0/200
  6. 06MOD
    Callsign BRT016NA · no group limit · biweekly · 253 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Primal Earth PvE | Hardcore Progression | Rock to AK?

These Rust Tracker lists carry Primal Earth PvE | Hardcore Progression | Rock to AK: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the tags mean that Primal Earth PvE | Hardcore Progression | Rock to AK is listed under?

These tags are published by Primal Earth PvE | Hardcore Progression | Rock to AK for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): Slots: 25; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $ruk1 (Region code): Region code for this server: uk1; ^b (Biweekly): A wipe every fortnight; ^h (Hardcore): Facepunch's hardcore ruleset: harsher survival, fewer helpers; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Primal Earth PvE | Hardcore Progression | Rock to AK on wipe day?

At their busiest, recent wipes averaged 10 players. The peak on the latest wipe came 31 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 7 where it did not hold.

On what schedule does Primal Earth PvE | Hardcore Progression | Rock to AK wipe?

The prediction for Primal Earth PvE | Hardcore Progression | Rock to AK follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 5 days 3 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Location and Status

What is the uptime on Primal Earth PvE | Hardcore Progression | Rock to AK, and is it online?

Right now Primal Earth PvE | Hardcore Progression | Rock to AK is online. About 3 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Primal Earth PvE | Hardcore Progression | Rock to AK running?

Rust network protocol 2635 and build 168909 on Linux is what Primal Earth PvE | Hardcore Progression | Rock to AK runs. To join, your game must be on the same protocol; Steam handles the update.

Is Primal Earth PvE | Hardcore Progression | Rock to AK holding performance?

Average server fps over the last 48 hours: 54, with a low of 47. Peak entity count: 86,911, covering buildings, deployables and all else in the world. Memory peaked at 3,311 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Primal Earth PvE | Hardcore Progression | Rock to AK hosted in?

Region: none published by Primal Earth PvE | Hardcore Progression | Rock to AK, region code uk1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 194.69.160.15:28103.

Player Count

What is the player count on Primal Earth PvE | Hardcore Progression | Rock to AK?

Slots 25; players on board 3: that is Primal Earth PvE | Hardcore Progression | Rock to AK now. Over seven days: average 4, peak 14 players. At 17:00 UTC it drew its highest average of the last 48 hours: 7 players.

How does Primal Earth PvE | Hardcore Progression | Rock to AK compare in the rankings?

Seven-day player hours put Primal Earth PvE | Hardcore Progression | Rock to AK at #1,629, within the top 7% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Primal Earth PvE | Hardcore Progression | Rock to AK?

Nothing in Primal Earth PvE | Hardcore Progression | Rock to AK's name states a gather rate. The game's default applies: groups can have up to 8 players. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is Primal Earth PvE | Hardcore Progression | Rock to AK on?

Generated by the game from seed 538134383, the procedural map on Primal Earth PvE | Hardcore Progression | Rock to AK measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

How to Join

How do you get onto Primal Earth PvE | Hardcore Progression | Rock to AK?

To connect: start Rust, press F1, enter client.connect 194.69.160.15:28103 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp25
Max players Slots: 25.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$ruk1
Region code Region code for this server: uk1.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset: harsher survival, fewer helpers.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.